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Tasty01

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Tasty01

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About this mod

When you drink a potion, you get the refillable flask item. This flask can be refilled with any and all surface types. Is there a pool of water nearby? Fill your bottle to gain an elixir of fire resistance! Every surface grants a unique consumable.

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How does it work?
Most potions and elixirs now give you a new 'refillable flask' item once consumed. If you double click on the refillable flask while in a surface you get a consumable item. Examples of surfaces are: Water, Fire, Fog, Lava, Plantgrowth, Darkness, Bladebarrier, Acid, Blood.

Every surface gives you a different item. The items can be potions, eilixirs, coatings, or grenades. These items are surface specific and are not randomized.



Non-refillable potions
Due to balancing concerns, some potions do not give a refillable flask upon consumption. Here is a list of those potions:
  • Potion of Healing
  • Potion of Greater Healing

Feedback
This is my first time using scripts in the toolkit. If you experience any performance issues, then please let me know.
I'd also love to hear what you guys think a particular surface should give. Not every surface has a perfect item to go with it, so I just went with what I thought makes sense.


Thanks to everyone in the community Discord for their help! And a special thanks to Jubudii for the suggestion.


Need extra weapons? Try the mods below! Also made by me.