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File credits
Thank you Shivero for your amazing VFX libraries. I used their effects for my Arcane Arrow spell.
The following mods were referenced when making this mod:
Syrchalis Rebalance Series https://www.nexusmods.com/baldursgate3/mods/5221 https://www.nexusmods.com/baldursgate3/mods/5325 https://www.nexusmods.com/baldursgate3/mods/5846
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Changelogs
Version 1.1.6.1 (4/26/25
Added Hunter's Mark compatibility for Hunting Shortbow and Grymskull Helm
Hunter's Mark -Added a shout animation to the shout component (free action) of Hunter's mark. -Removed the "IsSpell" flag to the shout component (free action) of Hunter's mark. This prevents enemies from using counterspell on the free action.
Version 1.1.6.0 (4/23/25)
Tested patch 8 compatibility. No known conflicts.
Hail of Thorns: -The AOE damage now correctly counts as a separate attack roll to the initial target. -No longer adds proficiency bonus to damage by default. This is now included on the Bounty Hunter passive.
Passives Improved: -Bounty Hunter now increases the AOE damage of hail of thorns by your proficiency bonus (I believe this also helps nerf enemies with the spell in the early game). -Keeper of the Veil now grants +1 to attack rolls against creatures tagged Fiend, Aberration, Celestial, Elemental or Fey. Proficiency bonus changed to Insight, since Mage breaker already grants Arcana. -Mage Breaker now grants +1 to saving throws against spells. -Sanctified Stalker now grants resistance to radiant damage. -Ranger Knight now grants +1 to initiative rolls. -Urban Tracker now increases your movement speed by 5ft.
This mod now includes Valdacil's improved version of Hunter's Mark.
Version 1.1.5.0 (3/30)
Hail of Thorns: AOE changed to an attack roll instead of a dexterity saving throw. (buff)
Conjure Barrage: Damage changed from 3d8 to WeaponDamage -DexterityMod +2d8. This increases the damage slightly and allows bonuses to weapon damage to apply.
Lightning Arrow: AOE no longer applies weapon bonuses. (slight nerf)
Version 1.1.4.0 (2/22/25)
Arcane Arrow: No longer applies gaping wounds
Conjure Barrage: Damage decreased from 3d8 + Dexterity modifier to 3d8. No longer deals half damage on miss.
Version 1.1.3.0 (2/4/25)
Ranger's companion's now get +50% (on average) HP at all levels
Ranger companion's primary attack modifier increased by 1-3 depending on level and species
Raven (level 11): Now has a normal fly ability in addition to its darkness cloud fly.
Version 1.1.2.0
Ranger's unlock an additional spell at levels 4 and 6.
Hail of Thorns Spell DC changed from Maneuver save to Maneuver save +2
Improved Arcane Arrow localization slightly to imply it's homing nature.
Changed sheathing on conjure barrage to ranged so it should appear like you are shooting the barrage with your bow.
Moved level 8 ranger companion HP bonus to level 7.
Added a new level 1 spell: Arcane Arrow
Added additional spell slots at levels 4, 6 and 8. Note, base game rangers also get a 4th level 3 spell slot at level 12, this was removed (you get that spell slot at level 8 instead).
Version 1.1.0.1
Fixed an issue where hail of thorns was showing erroneous Bleed tooltips when using this mod with the Rebalance level 1 spells mod.
Version 1.1.0.0
Added spell tweaks for Hail of Thorns, Conjure Barrage and Lightning Arrow.
Spider and Raven companions now properly use dexterity for their ranged attacks when using this mod in conjunction with Rebalance Class Spells
Arcane Arrow: New Spell (always prepared) -Ranged weapon attack (homing, can travel around objects) -Deals weapon damage + 2d10 Force Damage -Deals 1d10 additional damage per upcast level (up to level 3) -Costs an attack and a level 1 spell slot (does not use spell slot on miss)
Level 4
Spells -Learn an additional level 1 spell -Gain an additional 1st level spell slot
Level 6
Spells -Learn an additional level 1 or level 2 spell -Gain an additional 2nd level spell slot
Level 8
Spells -Gain an additional level 3 spell slot -Level 3 spells unlocked (instead of level 9)
Spell Tweaks
Hail of Thorns (Inspired by Syrchalis's Rebalance - Level 1 Spells) -Single target and AOE both changed to weapon attack rolls. (Works with extra attack) -No longer costs a bonus action -AOE radius increased to 4 -AOE only damages enemies
Conjure Barrage (Inspired by Syrchalis's Rebalance - Level 3 Spells and Lumaterian's Conjure Barrage Enhanced) -Is now a level 2 spell instead of a level 3 spell. -Damage changed to Weapon Damage - Dexterity Modifier + 2d8 Force Damage -Can be upcasted as a level 3 spell that deals Weapon Damage - Dexterity Modifier + 4d8 Force Damage -Range increased -Only damages enemies -Ranged attack roll. (works with extra attack)
Lightning Arrow (Inspired by Syrchalis's Rebalance - Level 3 Spells) -Changed to a weapon attack primary with the AOE remaining a dexterity save. (Works with extra attack) -Primary attack damage decreased to normal Ranged Weapon Damage (as lightning) -AOE damage increased to 8d6 -Upcasting deals 1d6 extra lightning damage per level -AOE radius increased to 4 -AOE only damages enemies
Hunter's Mark (Inspired by valdacil's Spell Adjustments) -Works the same way as Valdacil's, but does not apply to damage riders (only applies once per attack instance). -Casting Hunter's mark is a free action that costs a spell slot. It grants you a status that allows you to mark targets as many times as you want using a bonus action without spending a spell slot until the day ends (or you die). -Only 1 target can be marked at a time.
Passive Buffs
Bounty Hunter -Add your proficiency bonus to the AOE damage dealt by Hail of Thorns.
Keeper of the Veil -Gain +1 to attack rolls against creatures tagged Fiend, Aberration, Celestial, Elemental or Fey. -Proficiency changed to Insight, since Mage breaker already grants Arcana.
Mage Breaker -Grants +1 to saving throws against spells.
Sanctified Stalker -Grants resistance to radiant damage.
Ranger Knight -Grants +1 to initiative rolls.
Urban Tracker -Increases your movement speed by 5ft.
Beastmaster
Stats -Ranger companion's get a +50% bonus (on average) to their HP at all levels. -Increased ranger companion's primary attack modifier by 1-3 depending on species and level.
Level 3 -Ranger companion's unlock their proficiency bonus (+2 to attack)
Level 7 -Ranger companion's get their extra attack (instead of level 11). -Ranger companion's get their 2nd health increase (instead of level 8)
Raven (Level 11) -Level 11 Raven now has a normal fly ability in addition to their special darkness cloud fly ability.
Recommended Mods: -Rebalance series (load my mod after theirs)