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ChrisDaWiz93

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About this mod

This mod gives the player characters a new feat choice.
That when selected, bestows them with a toggle passive. Called Avatar of Tyranny.

Permissions and credits
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Activating Avatar of Tyranny also grants the player 3 exclusive spells, that only previously Gortash possessed.
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Empowered Unarmed Strike is an Action that allows the user to make a strong attack with their bare fists.
Description:  Blessed by the unholy strength of Bane, deal 1 + Strength Modifier
Bludgeoning damage and 4d8
Force. If the target fails a
Strength saving throw, it gets pushed back.
Properties Cost:
Action Damage: Unarmed damage
Bludgeoning +
4d8 (4~32) + Strength modifier
Force
Details:
Attack roll
 Melee: 1.5 m / 5  ft

When Avatar is toggled on, your normal unarmed strike is replaced with this one.

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The Closed Fist of Bane is a level 6 conjuration spell. This spell allows you to conjure a giant fist that falls to the
ground, punching for a great deal of Force damage.

Description:
Conjure the divine aspect of Bane the Accursed - a fist that hangs in the air until the end of the round before falling.
Crushing anyone under it for 12d10
Force damage.
Properties Cost:
Bonus action Damage
12d10 (12~120)
Force
Details
 Range: 18 m / 60 ft
Concentration
At higher levels Casting this spell at a higher level grants no additional benefit.

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Tyrant's Bindings is a level 6 conjuration spell. This spell allows you to restrict enemies movement and deal a ton of
damage to them.Description:
Create heavy magical chains that bind to your targets, halving their Movement speed.
If the chains are still present at the beginning of your next turn, they break, dealing 8d8
Force damage to all targets.
Properties Cost
Bonus actionDamage
8d8 (8~64)
Force
Details
WIS Save (DC 18) (On Save: Targets still take half damage but are able to use
Reactions.)
 Range: 12 m / 40 ft
Concentration
At higher levels Casting this spell at a higher level grants no additional benefit.

Ive remade two of the spells so they function on allies and neutral characters, not just enemies. Like the base game has it set to.
Tyrant's Bindings the exception, because it had hidden issues, preventing it from working after i remade it. So this is using vanilla version, Which only functions on enemies.

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Issues:
You can toggle on and off at any time.
Which can be exploited to gain health mid combat etc.

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