Thank you for putting this out there. I am currently separating individual NPCs from NPC Appearance Revamp mods and the ID is necessary to pick them apart. The only thing that confuses me is, why the UUID differs from the .lsf ID?
Rolan's .lsf ID is 076b2615-deef-f914-61a7-ac1972683de8, for example Is there anyway you could add those IDS to your list as well?
i'll try to update the list with these asap! i don't know why they're different, though 🤔
edit : i just checked and it seems that the .lsf IDs are specifically for the characters' visuals! (they're listed under "character visual resource ID" in data)
I know the Full Custom Companion mod could to something similar, but being able to have your hireling change into a character you might not see until Act 3 could be fun too
It's not working for me and probably because I'm not doing it right. Could you provide an example of the full command of transforming the player character into Lorroakan?
to transform your character into Lorroakan : Osi.Transform(Osi.DB_Avatars:Get(nil)[1][1], "S_LOW_Lorroakan_a9d4b71d-b0ef-429e-8210-6dc8be986ee9", "DISGUISE_KEEPICON_KEEPNAME_b40d9ab4-57a7-4632-b8d7-188904b00606")
to transform Lorroakan into your character (only if you want) : Osi.Transform("S_LOW_Lorroakan_a9d4b71d-b0ef-429e-8210-6dc8be986ee9", Osi.DB_Avatars:Get(nil)[1][1], "DISGUISE_KEEPICON_KEEPNAME_b40d9ab4-57a7-4632-b8d7-188904b00606")
to clear the transform : Osi.RemoveTransforms(Osi.DB_Avatars:Get(nil)[1][1]) OR Osi.RemoveTransforms("S_LOW_Lorroakan_a9d4b71d-b0ef-429e-8210-6dc8be986ee9")
16 comments
Rolan's .lsf ID is 076b2615-deef-f914-61a7-ac1972683de8, for example
Is there anyway you could add those IDS to your list as well?
edit : i just checked and it seems that the .lsf IDs are specifically for the characters' visuals! (they're listed under "character visual resource ID" in data)
I know the Full Custom Companion mod could to something similar, but being able to have your hireling change into a character you might not see until Act 3 could be fun too
Barbarian : S_GLO_Hirelings_Barbarian_7bed07ee-d1db-498d-bbfd-600ddf04676e
Bard : S_GLO_Hirelings_Bard_4d3c9cb3-ca34-46ba-9c81-44081270bfde
Cleric : S_GLO_Hirelings_Cleric_12e541ac-1eb3-4b8c-a8b8-95263e30b217
Druid : S_GLO_Hirelings_Druid_49f522f8-9ac9-431e-ab39-a45e38e222c2
Fighter : S_GLO_Hirelings_Fighter_d61d12ad-dc80-4805-8c6e-fb876da196cd
Monk : S_GLO_Hirelings_Monk_0b149cab-4438-467a-953d-8697535b953d
Paladin : S_GLO_Hirelings_Paladin_244e782b-a99c-444a-bd8d-d356c26c2902
Ranger : S_GLO_Hirelings_Ranger_0488a406-402c-4bd1-ba38-63b28c112d8d
Rogue : S_GLO_Hirelings_Rogue_4818484-7ee4-466b-82b3-60bbd7b2ff8f
Sorcerer : S_GLO_Hirelings_Sorcerer_097aa418-eda5-47f9-867f-29a4339be03e
Warlock : S_GLO_Hirelings_Warlock_ee3f1f8d-f2d1-43f2-aba0-72cacafce03c
Wizard : S_GLO_Hirelings_Wizard_2c8c93f0-898b-42d6-b2ca-cf4922852632
Appreciate it!
Osi.Transform(Osi.DB_Avatars:Get(nil)[1][1], "S_LOW_Lorroakan_a9d4b71d-b0ef-429e-8210-6dc8be986ee9", "DISGUISE_KEEPICON_KEEPNAME_b40d9ab4-57a7-4632-b8d7-188904b00606")
to transform Lorroakan into your character (only if you want) :
Osi.Transform("S_LOW_Lorroakan_a9d4b71d-b0ef-429e-8210-6dc8be986ee9", Osi.DB_Avatars:Get(nil)[1][1], "DISGUISE_KEEPICON_KEEPNAME_b40d9ab4-57a7-4632-b8d7-188904b00606")
to clear the transform :
Osi.RemoveTransforms(Osi.DB_Avatars:Get(nil)[1][1])
OROsi.RemoveTransforms("S_LOW_Lorroakan_a9d4b71d-b0ef-429e-8210-6dc8be986ee9")
hope this helps!
each race of the Dream Visitor CC has two IDs, one for the female version and one for the male version. they look like this :
HalfOrcs_Female_Daisy_8011e047-b846-4a2b-9cad-a021c923b7c8
HalfOrcs_Male_Daisy_44f3aafc-8551-416b-bbf3-753d833b217d
they're default models and i've no idea how to turn them into a NPC, sorry :(
however, there's another way : the mod Faces Unlocked, which allows you to select the face you want directly in CC!