Baldur's Gate 3
0 of 0

File information

Last updated

Original upload

Created by

Chance Santana-Wees

Uploaded by

figs999

Virus scan

Safe to use

About this mod

Another D&D staple added to BG3: Bags of Holding and, their little brother, Handy Haversacks.
A Bag of Holding can hold far more than their size and weight would imply. To quote many a character from Dr. Who, "It's bigger on the inside!"
NOW SUPPORTS PATCH3, THANKS NORBYTE!

Requirements
Permissions and credits
Translations
  • Italian
Changelogs
Donations
Bags of Holding

Another D&D staple added to BG3: Bags of Holding and, their little brother, Handy Haversacks

A Bag of Holding can hold far more than their size and weight would imply. To quote many a character from Dr. Who, "It's bigger on the inside!"

Handy Haversacks are similar in their weight reduction ability, but are not quite as powerfully enchanted.

Both bags have been added to a treasure table, so you should see them drop as loot every so often.

The druid merchant also sells both types of bags, so you should be able to acquire them quite early provided you have the coin to do so.

Implementation Notes

Weight Limits
Bags of Holding can reduce weight by up to 300kg while Handy Haversacks can reduce weight by up to 60kg. If you overfill them they do not explode, they just start to take on weight.

Placing a Bag of Holding into a Handy Haversack does not cause them to destroy each other. This is by design, as I cannot open a portal to the astral plane to punish you with for your hubris.

Localization
Localization has been added, thanks to some help from AnteMaxx!

Scripting Limitations
Items cannot have scripts that update constantly while in your inventory, so they will only recalculate weight when they are opened or closed. So be sure to close the bag after filling it up. Because of this, bags can sometimes suddenly have infinite weight when you remove items from them and your character will act like they are over-encumbered. Just close the bag and it will go back to normal.

Larian's Bugs
There is currently a bug in Larian's code that makes it so that your carried weight does not always update correctly. To account for this I added a work-around that will force it to update when the bag does, this uses a heavy rock flickering in and out of existence in your inventory. If you see it for a moment, just ignore it. This is only the magical bag fairy adjusting your bag of holding!

If you see the rock STAY in your inventory after you close the bag, please let me know in the bug section what you did to get that to happen.
(Other mods maybe?... I have seen a video of this but cannot get it to happen so I can figure out how to fix it.)

If you inspect a full bag of holding it will show its weight without the contents, so it will appear as a negative number. This is as expected.

Please report any bugs on Nexus, Thanks!

Installation
The easiest and most reliable way to install is via Nexus's Vortex manager, I recommend it if you are having trouble.

This mod is packaged in a way that _should_ work with Candor Mod Installer.

You may also install manually, placing the included .pak file in 
`\Documents\Larian Studios\Baldur's Gate 3\Mods`
and updating your 
`\Documents\Larian Studios\Baldur's Gate 3\Profiles\[Profile Name]\modsettings.lsx` file:

<node id="ModOrder"/>
<children>
<--- OTHER MODS NODES HERE --->
<node id="Module">
<attribute id="UUID" type="FixedString" value="a7def23a-7f4f-48af-9687-c2dc1aad6101"/>
</node>
</children>
</node>
<node id="Mods">
<children>
<--- OTHER MODS NODES HERE --->
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSWString" value="BagsOfHolding"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="FixedString" value="BagsOfHolding"/>
<attribute id="UUID" type="FixedString" value="a7def23a-7f4f-48af-9687-c2dc1aad6101"/>
<attribute id="Version" type="int32" value="1.1"/>
</node>
</children>
</node>