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About this mod

A full set of equipment meant for Selûne's bravest warriors.

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Compatible with Patch 7.

This is a standalone equipment mod that adds unique items and spells to the game. Each has received bespoke icons, textures, animations and/or effects.

You can acquire these items from the Tutorial Chest aboard the Nautiloid or through exploration.

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Day 43

I have finally reached the temple of the Selûne. Unfortunately, the entire complex has been overrun by goblins. Although they’re best avoided,
I managed to chat with one of the creatures. This proved advantageous, as she hinted at where I might find the armour I seek.

According to the goblin, one of the pieces may be found at a subterranean Selûnite shrine, but she was quick to warn me off. A ‘giant chicken’ protects the shrine. I have no idea what she’s talking about, but it doesn’t sound pleasant.

She not-so-subtly revealed a small cache that is hidden behind a nearby waterfall. Although it sounds well-hidden, I can’t imagine there are too many waterfalls in the area.

Unfortunately, she also revealed that a shiny set of armour was found by the goblins recently and gifted to their leader, a hobgoblin named ‘Roar Raglin’ or something to that effect. I asked her to spell the name but that proved pointless.

Day 47

I’ve been hesitant to approach the goblins, but my procrastination has yielded some unexpected results. I crossed paths with a deep gnome named Barcus Wroot. A clever little chap.

Barcus recently visited the Underdark and tipped me off to a Selûnite outpost beneath the temple. Whatever pieces the goblins haven’t stolen are bound to be down there.

What’s more, the little gnome revealed something even I had never heard of: a Selûnite blade. I’ve not heard mention of such a weapon before, but he claims to have read about it being lost in the Underdark. He must have noticed the excitement on my face and warned me not to seek it out. He warned me that it's likely in an ancient Sharran complex, overrun by Duergar slavers. Why would a Selûnite sword be found amongst the ruins of a Sharran temple?

The gnome was anxious to be on his way. I warned him about the goblins nearby, but he was confident he could slip past them.


Resplendence
Legendary Longsword

1d10 (1d8) Slashing
+3 Enchantment
+STR Modifier
+1d8 Radiant


Improved Critical: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.

Sanctified: This weapon deals an additional 1d8 Radiant damage against Fiends and Undead.

Weapon Enchantment +3

Lunar Smite: Level 4 Evocation Spell
+4d6 Radiant
Engulf your weapon in Selûne's light, an additional 4d6 Radiant damage and inflicting Holy Fire (1d4 Radiant damage for 2 turns) on a hit.
Once per Short Rest


This ancient sword was once wielded by Selûne's most devoted paladin. Centuries later, the blade still glows with the Moonmaiden's light.


Selûnite Shield
Very Rare Shield

+2 Armour Class

Shield Bash: When a foe hits you with a melee attack, you can use your reaction, to knock it Prone unless they succeed a Dexterity Saving Throw.

Smite the Graceless: Creatures who miss their Attack Rolls against the wearer must make a Dexterity Saving Throw or take 1d4 Radiant damage.

Religion +2

Saving Throw +1

The crescent moon and angelic light suggest that this shield was once wielded by a paragon of Selûne.


Angelic Helm
Very Rare Helmet

Angelic Vision: You can see normally in darkness, both magical and non-magical, to a distance of 24m.

Heightened Awareness: Gain a +3 bonus to Initiative rolls and Advantage on Perception Ability Checks.

A polished helmet, engraved with the phrase 'She who guides.'


Selûne's Chosen
Very Rare Armour

17 Armour Class
+DEX Modifier (2 max)

Moonmaiden's Resilience: All incoming damage is reduced by 2 and your Constitution score is increased to 21.

Grants Resistance to Radiant damage.

Selûne's Gift: Level 2 Evocation Spell
2d10 Radiant
Surround yourself in a pillar of Selûne's light. Any creature that enters the beam or starts its turn in the light takes 2d10 Radiant damage.
10 turns
Once per Long Rest

Upon touching the armour, you feel as if you are transported to a serene night under a sky of twinkling stars, embraced by its calm and permanence.


Gauntlets of the Devoted
Very Rare Gloves

Armed Disciple: You gain a +2 bonus to melee weapon Attack Rolls.

Heightened Awareness: Targets have disadvantage on Saving Throws against your manoeuvre and weapon actions.

Strength Saving Throws +1

A beautiful pair of gauntlets, engraved with Selûnite motifs. The metal plate offers substantial protection while the intricate joints provide uninhibited dexterity.


Faithful Greaves
Very Rare Boots

Surefooted: You gain +3m of movement speed and can't slip on grease or ice.

Dexterity Saving Throws +1

Athletics +2

Armour Class +1

The polished finish is covered in dried specs of mud and blood, relics of battles fought long ago.