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Fenris

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Fenrisgod78

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About this mod

A rehaul of "Wet Nerf", with added 1d4 malus to Dex and Con saving throws against cold and lightning effects while being wet.

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Changelogs
A small modification of the Wet Nerf mod by Mrysha :

Wet effect now giving :
  • Immunity to Burn/Wild Burn (unchanged from base game)
  • Resistance to Fire damage (unchanged from base game)
  • Advantage to be attacked using Cold and Lightning damage (Mrysha mod)
  • Disadvantage on Spell Save DC against Cold/Lightning damaging effects (Mrysha mod)
  • 1d4 malus to Constitution and Dexterity saving throws against Cold and Lightning effects  << NEW

As many others, I found out using the wet combo is way, way too strong, like being able to two-shot large monsters (Bulette, Beholder, etc.) by level 5 with Lightning bolt spell alone... was fun the first time, but effectively remove all the challenge and trivialize epic fights...

The goal is to strenghten a bit the previous mod without making Wet effect too weak or too strong.
It will actually help against high DEX/CON saves enemies.

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Despite many hours searching in available functions for Statuses, I found out there is no way to directly add reroll on damage dices on the Wet Status, nor added damage or negative resistances, without inflicting "Vulnerable" which I want to avoid.

Lowering stats or AC wont make sense, so I added a random small debuff over saving throws, further increasing odds of inflicting full damage on wet targets.


The only way to further tune this wet combo is to craft a special "Passive" component, wich I dont know how to make at this point, but probably people will do it with the new BG3 editor...

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Localized in English and French, tell me if you see something in need of improvement.

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INSTALLATION : Unpack the folder anywhere, and install using BG3 Mod Manager.
Alternatively, put the .pak file into your C:\Users\username\AppData\Local\Larian Studios\Baldur's Gate 3\Mods   folder, then activate the mod in Game main menu > Mod Manager.