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minister27z

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minister27z

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About this mod

Adds items locked out of evil playthroughs to Roah Moonglow in Act 1, Quartermaster Talli in Act 2, and Devil's Fee trader in Act 3.

Permissions and credits
Changelogs
Should be Patch 8 compatible. Please report any bugs.

Have you ever been on an evil playthrough but unable to get the items necessary for your carefully planned out builds? Tired of being punished because you murdered a few helpless civilians what seems like practically ages ago? Are you telling me nobody thought to pick up a fancy-looking magical item from that corpse and offer to sell it to you later? Who can even remember who killed who at this point? Aren't you the real victim here?

Say no more, fam! We have you covered. This mod adds the items locked out by the morally questionable choices you made regarding some pesky refugees squatting in a perfectly good druid grove. Look to Roah Moonglow in Act 1, Quartermaster Talli at Last Light Inn in Act 2, and Helsik at the Devil's Fee in Act 3.

Roah Moonglow


Quartermaster Talli

Helsik

Unexpected BG3 Feature
If you have this mod enabled on a good playthrough, the trader items will appear on the first trader you visit.

Credit
This mod was shamefully stolen from WintersPast mod Potent Robes for Dark Urge. I left their code in place. I have not tested what happens if you run both mods.

To Install
Download the BG3 Mod Manager, import the mod zip file, and drag it to the left side to enable it. Don't forget to save and export the mod load order. You should see it as a Third-Party mod in the In-Game Mod Manager. Tested mid-save and should work fine.