Baldur's Gate 3

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Created by

Druid_NPC

Uploaded by

DruidNPC

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About this mod

A simple mod that adds extra ASIs or feats.

Requirements
Permissions and credits
Changelogs
A simple mod that adds an extra Ability Score Improvement at level 2. You can either pick a feat or more attributes, its your choice! This is my fist mod, I hope you enjoy it :D

Obs: Your character must not be at the level yet.
Obs²: This mod doesn't remove your XP cap, for that check XP Unlocker.

* For class mods to work properly, Extra_ASI must be loaded AFTER them. To check simply open "Load Order" tab in Vortex and drag it down as needed.

Version 1.9

- Now compatible with Playable Bard
- Added optional file for compatibility with LvlUp *
 * Extract first, select version of Extra_ASI you are using and install like other mods. More instructions inside readme.txt *


Changelog:
- Now compatible with Playable Paladin
- Main version now comes in Vortex installer that lets you choose between the versions.*
* ( Make sure your Vortex is updated )

Known Issues:
- Magic Initiate feats can cause spellslot bugs on Full casters.

Thanks:
Norbytes - For the awesome tool.
Naxesss - For teaching how to make a mod.
Ebonhawke - For the awesome suggestion.


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Installation
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Mod Manager


Install with Vortex and select your profile on the "Load Order" tab.

or Add zip file to Candor Mod Manager and click "Install Selected Mods". Make sure your modsettings.lsx file is not set to "Read only" before the installation, and that is set to "Read only" before launching the game.

Location for this file is:
Documents\Larian Studios\Baldur's Gate 3\PlayerProfiles\"Your Profile"

Manual

Extract the mod to:
Documents\Larian Studios\Baldur's Gate 3\Mods

Edit your modsettings.lsx inside: (Notepad ++ recommended )
Documents\Larian Studios\Baldur's Gate 3\PlayerProfiles\"Your Profile"

Copy the following code inside ModOrder node:
<node id="Module">
        <attribute id="UUID" type="FixedString" value="c50e0043-fe35-43a4-8d58-f76b5ba90065"/>
       </node>

And the following code inside Mods node:
<node id="ModuleShortDesc">
              <attribute id="Folder" type="LSWString" value="Extra_ASI"/>
              <attribute id="MD5" type="LSString" value=""/>
              <attribute id="Name" type="FixedString" value="Extra_ASI"/>
              <attribute id="UUID" type="FixedString" value="c50e0043-fe35-43a4-8d58-f76b5ba90065"/>
              <attribute id="Version" type="int32" value="1.9"/>
              </node>

Make sure  the columns are aligned with  with the Gustav's and other mods, and that the file is set to "Read Only" or the game might overwrite it.