Baldur's Gate 3
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Created by

Chance Santana-Wees

Uploaded by

figs999

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About this mod

Now you can play druids in all their shape-changing glory.

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Playable Druid Class

By popular demand I have now added the ability to play the Druid class to BG3.

Implementation Notes

Two Circles are available: Land and Moon

I could not find a way to detect if the character was wearing metal armor specifically, so that restriction is not applied to any abilities.

When exiting wild shape, you are supposed to revert to what HP you had when you started. So far, I cannot figure out how to do this, so instead you heal to full HP.

Some spells for the various land circles had to be changed since they are not implemented. 

Mountain Land circle was removed entirely because both spells it granted are not implemented.

You can currently wildshape into Rat, Wolf, Boar, Bear, Giant Spider, and Dire Wolf. There are some definite quirks with Wildshape, and I've seen the character get "stuck" in wildshape and unable to take actions correctly. Your mileage may vary.

Now with special Druid tadpole power! Wildshape: Bulette! Let's you crash around as that clumsy behemoth of the underdark for a few rounds.

Disclaimer

I can make no guarantee about compatibility with other mods, or with future updates to this mod.

Please report any bugs on Nexus, Thanks!!!


## Installation

This mod is packaged in a way that _should_ work with Candor Mod Installer. You may also
install manually, placing the included .pak file in 

`\Documents\Larian Studios\Baldur's Gate 3\Mods` and updating your 

`\Documents\Larian Studios\Baldur's Gate 3\Profiles\[Profile Name]\modsettings.lsx` file:

<node id="ModOrder"/>
<children>
<--- OTHER MODS NODES HERE --->
<node id="Module">
<attribute id="UUID" type="FixedString" value="04ad0a48-462c-4dc6-a17b-056924e58b25"/>
</node>
</children>
</node>
<node id="Mods">
<children>
<--- OTHER MODS NODES HERE --->
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSWString" value="Druid"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="FixedString" value="Druid"/>
<attribute id="UUID" type="FixedString" value="04ad0a48-462c-4dc6-a17b-056924e58b25"/>
<attribute id="Version" type="int32" value="1.2"/>
</node>
</children>
</node>