Baldur's Gate 3
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Airavat

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Airavat

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Modification to the Black Draconic Bloodline subclass of the Sorcerer, by converting the damage type to Necrotic.

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Hey all, first mod on Nexus.

Due to personal bias, haha, and my opinion that the Black Draconic Bloodline should represent death (thematically), I altered their element from Acid (boring) to Necrotic (not boring).
I also added a relevant Dragonbreath Weapon to the subclass. In fact, I added all the relevant Dragonbreath Weapons to all the Bloodlines, under the Sorcerer's subclass.

This mod does buff the subclass in general, as per my own tastes. Draconic Bloodlines get 2 new passives, both involving Criticals, specifically "Draconic Cruelty" which adds an extra die in determining Critical damage, and "Draconic Instinct" which reduces Critical threshold by 1 (stackable). I also modded "Draconic Resilience" to provide AC based on Charisma.
Additionally, the Dragonbreath Weapons have received their own buff to damage (now 1d12 and scale with your level) and recover on Short Rest (as per PHB). You also gain resistance to the relevant element when using your Dragonbreath Weapon at level 6.
Furthermore, I added Necrotic to the Elemental Adept feat, which, in general, should work with the Dragonbreath Weapons.

Custom icons have been included for Necrotic Dragonbreath Weapon and Elemental Adept - Necrotic.

All in all - these changes buff the subclass by a good margin. So, use with that in mind (personally, I use Tactician+ and adjusted the difficulty slightly higher than the base mod). Note that I haven't gone past the Goblins so balancing beyond Act 1 is definitely not being accounted.

Known issues:
1. Due to scripting difficulties, as I am still learning, Black Draconic Bloodlines will gain Necrotic resistance with both Necrotic and Acid spells.
2. The animation for Necrotic Dragonbreath Weapon uses the Poison type's animation set due to my lack of knowledge on where to find the packed VFX files (it does kind of fit in a sense, so it's not the end of the world).

Thank you, and don't hesitate to point out any flaws or provide suggestions on achieving more optimal mod delivery.

Recommend to install with BG3ModManager.

UPDATE:
- I tidied up the mod a little, so now it should work with 5e Spells (will need to be loaded after that mod).
- Radiant Gold Bloodline version of the mod has been added (it is not compatible with the Necrotic Black version). It also comes with custom icons and uses the Fire type's animation set. As with the Main mod, scripting issues will cause the Gold Bloodline to gain Radiant resistance even when using Fire spells.
- Added an optional file that serves to provide these changes to the Dragonborn race (specifically the Black subrace). To keep things as close to vanilla as possible, I removed most of the buffed changes to the subclass and the Dragonbreath Weapons. This file will not be entirely compatible with the Main mod.