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BG3 Community Library Team

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RandoRuda

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15 comments

  1. jonathancross91
    jonathancross91
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    Any chance of getting that modular version, love the changes, exept for the loss of song of rest
    1. RandoRuda
      RandoRuda
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      I've really been neglecting these mods. I'll see about doing the modular version soon; it shouldn't be too much work to quickly sort out.

      Edit: There we go, they're in the Optional section.
    2. jonathancross91
      jonathancross91
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      Holy s#*! that was fast!!! never expected that. thanks so much
    3. jonathancross91
      jonathancross91
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      The modular ones don't remove song of rest correct? sorry if dumb question
  2. notgenjimain
    notgenjimain
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    Hey man, great work!

    Could you make Magical Secrets go all the way up to lvl 20? Also idk if it's me but i can't see destructive wave in there.

    Have a wonderful day mate.
  3. tagvolatile
    tagvolatile
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    Has anyone updated the spells of all classes to be prepared spells? 
  4. xRAZAx
    xRAZAx
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    Having this mod makes you not get the studied attacks feature from Fighter - OneDnD - PHB2024 Changes

    https://www.nexusmods.com/baldursgate3/mods/10507?tab=posts&BH=1
  5. Gawesome
    Gawesome
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    Thank you for this! By any chance, do you plan on updating the 3 bard subclasses covered in the 2024 PHB?
    1. RandoRuda
      RandoRuda
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      The plan is to eventually cover everything. I'm trying to keep it to simple things until I can confirm details when I get my copy of the book.
  6. SiegeThanks
    SiegeThanks
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    Lovely work!

    Just two questions though: how does the new magical secrets work with College of Lore Bards that get magical secrets at 6?
    Also, is there any chance of a version that doesn't require 5e Spells?
    1. RandoRuda
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      As far as I can tell, the new Lore bard keeps their version of Magical Secrets of just some extra spells rather than a complete change of spell list.

      Regarding 5e spells less version: I originally made the massive spell lists in a way that I had hoped would be compatible, however I found out that there are some older, unused spells in the base game that caused issues without 5e spells. I just need a bit of time to fix it on up and refactor it.
    2. SiegeThanks
      SiegeThanks
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      Gotcha, thank you!
  7. XxNathanosxX
    XxNathanosxX
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    could you maybe add a version with song of rest? 
    1. RandoRuda
      RandoRuda
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      I will be releasing modular versions soon that has each change in a separate mod.
  8. MasterWizardLV
    MasterWizardLV
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    i updated community library but as soon as i turn on your mod, all other subclass mods disappear.