I've really been neglecting these mods. I'll see about doing the modular version soon; it shouldn't be too much work to quickly sort out. Edit: There we go, they're in the Optional section.
Just two questions though: how does the new magical secrets work with College of Lore Bards that get magical secrets at 6? Also, is there any chance of a version that doesn't require 5e Spells?
As far as I can tell, the new Lore bard keeps their version of Magical Secrets of just some extra spells rather than a complete change of spell list.
Regarding 5e spells less version: I originally made the massive spell lists in a way that I had hoped would be compatible, however I found out that there are some older, unused spells in the base game that caused issues without 5e spells. I just need a bit of time to fix it on up and refactor it.
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Edit: There we go, they're in the Optional section.
Could you make Magical Secrets go all the way up to lvl 20? Also idk if it's me but i can't see destructive wave in there.
Have a wonderful day mate.
https://www.nexusmods.com/baldursgate3/mods/10507?tab=posts&BH=1
Just two questions though: how does the new magical secrets work with College of Lore Bards that get magical secrets at 6?
Also, is there any chance of a version that doesn't require 5e Spells?
Regarding 5e spells less version: I originally made the massive spell lists in a way that I had hoped would be compatible, however I found out that there are some older, unused spells in the base game that caused issues without 5e spells. I just need a bit of time to fix it on up and refactor it.