A handmade rendition of the armor of a Heretic Trooper from Trench Crusade, loosely reflavored as something issued to some mortals drafted into the Blood War. Visuals available for all body types, some jankier than others.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This is a fan work for Trench Crusade. I created the assets for the armor plating, gas mask and a few other bits from scratch (very scuffed btw lmao), but waive any ownership of the IP.
You are under no circumstances to use the assets in this mod for monetary gain- this mod and its assets will never be monetized, in accordance with the Trench Crusade developer policy for fanart.
File credits
Original concept art by Mike Franchina used as reference: https://www.artstation.com/artwork/VgW5J5
Mesh for the hood, elbow and knee plates were sourced from vanilla assets
Some additional meshes were sourced from online for free with permission: "M35 Stahlhelm german helmet" (https://skfb.ly/oEJu8) by Cyril Demetrius is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"WW2 German Wehrmacht Soldier" (https://skfb.ly/68NDs) by Tactical_Beard is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
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Avernus Warhound Armor - Trench Crusade Fan Work - PTBR
Changelogs
Version 2.0.15
fixed bug where gith type 1 bodies did not take updated rarity body visuals
Version 2.0.14
added heavier plate visuals for higher rarity body armors (all body types except Dwarf 2)
removed Very Rare chestpiece from Helsik's stock, can be purchased exclusively from Dammon in Act 3 now
Version 2.0.13
re-rigged Gnome and Halfling body types
Version 2.0.12
re-rigged Dwarf body types
Version 2.0.11
fixed a treasure table bug with the merregon trader
Version 2.0.10
cleaned up unused shader copies internally
updated alt texture set - need to manually remove old alt texture set plugin if in use, new one has different ID
Version 2.0.8
Cleaned up unused internal files
Version 2.0.7
fixed a nasty bug preventing items from generating in intended trader inventory
added a camp clothing chestpiece to tutorial chest (sadly no helmet for now, can't figure out how to get head-hiding options to work for camp clothes >:( )
Version 2.0.6
slightly decreased helmet size for Body Type 2
Version 2.0.4
Body Type 1,2,3&4 pants adjustment; should not clip as severely with boots anymore
Version 2.0.3
fixed dropped item models being invisible
Version 2.0.2
filled in missing icons
Version 2.0.1
hide some parts of sleeve mesh when gloves are equipped to reduce clipping
Version 2.0.0
module UUID changed- internal item UUIDs should remain the same
added optional alternate texture set to optional files
slimmed down visuals for Body Types 1,2,3,4 (humanoids & Half-Orcs & Dragonborn)
added slightly adjusted helmet visuals for Dragonborn, though most horns will still look odd
added Common-tier set in tutorial chest (starting gear replacer also uses this now), moved Uncommon set to Dammon's Act 1 trader inventory
Version 1.5.1
Tore up the mantle texture a little- most noticeably got rid of the section between the torso and arm that stretches really badly
Version 1.5.0
Added visuals for Gnomes and Halflings
Version 1.3.0
Added visuals for Body Type 3, Half-Orc and Dragonborn Body Type 1. No helmet yet for Dragonborn.
Version 1.2.0
Added visuals for Body Type 4, Half-orc Body Type 2 and Dragonborn Body Type 2. No helmets for Dragonborn yet.
Version 1.1.3
Should fix a minor stat bug where very rare chestpiece didn't have a magical plate passive
Version 1.1.2
Visual tweaks- increased poly count again on some parts of cloth mantle though not super noticeable, adjusted rigging of pauldron for Body Type 1 and Githyanki to hopefully stop it from sliding down randomly
Version 1.1.1
Visual tweaks- slimmed githyanki Body Type 2 breastplate some, slightly increased poly count on front shoulder of cloth mantle
Version 1.1.0
Added visuals for Githyanki Body Type 1 and Githyanki Body Type 2.
Adjusted down prices for Rare and Very Rare pieces to hopefully be more in line with vanilla equipment.
Gun mod used in screenshots: https://www.nexusmods.com/baldursgate3/mods/10614
A note on the assets:
This is a creation based on concept art by Mike Franchina for Trench Crusade: https://www.artstation.com/artwork/VgW5J5 . This creation is a fan work for Trench Crusade as noted in the mod title, and as such I claim no ownership of the IP.
This mod and its assets will never be monetized, in accordance with the Trench Crusade developer policy for fanart.
The gas mask, body armor plating, and cloak/mantle were hand-modeled by me.
The following additional meshes were sourced from online for free with permission to use in projects:
"M35 Stahlhelm german helmet" (https://skfb.ly/oEJu8) by Cyril Demetrius is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
"WW2 German Wehrmacht Soldier" (https://skfb.ly/68NDs) by Tactical_Beard is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
I created the textures for everything using Substance Painter.
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Visuals available for all body types, some jankier than others.
The Rare and Very Rare variants should be found in Act 2 and 3 respectively, though I have yet been able to test the locations.
Locations:
Spoiler:
Show
Act 1:
Common set in Tutorial Chest
Uncommon Helmet available for purchase at Dammon
Uncommon Chestavailable for purchase at Dammon
Common set as Fighter starting gear if that version of the mod is chosen
Act 2:
Rare Chest available for purchase at Dammon
Rare Chest available for purchase at Lann Tarv
Rare Helmet drops from Merregon Trader in Gauntlet of Shar (should be in Yurgir's retinue)
Act 3:
Very Rare Chest available for purchase at Dammon
Very Rare Helmet available for purchase at Dammon
Very Rare Helmet available for purchase in Helsik's special stock
Stats:
Spoiler:
Show
Common Helmet:
-2 Charisma
+5 Intimidation
Poison Resistance
Common Chest:
Heavy armor (no proficiency req)
16 AC
Uncommon Helmet:
-2 Charisma
+5 Intimidation
Poison Resistance
+1 to Constitution saving throws
Uncommon Chest:
Heavy armor (no proficiency req)
17 AC
Magical Plate: reduces all damage by 1
Rare Helmet:
-2 Charisma
+5 Intimidation
Poison resistance
Artificial Sight: darkvision up to 12m and blindness immunity
+1 to Constitution saving throws
Rare Chest:
Heavy armor (no proficiency req)
18 AC
Magical Plate: reduces all damage by 2
Advantage on Constitution saving throws
Very Rare Helmet:
-2 Charisma
+5 Intimidation
Poison resistance
Deathbringer's Sight: darkvision up to 3m and reduce required roll to critically hit by 1