Baldur's Gate 3
Modded Gith Head Mesh

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Uploaded by

AlanaSP

About this image

used head 6 mesh as a base for modification to the mesh, then replaced skin texture for the custom head to head 2 skin material. i think the slightly more rounded head makes her look far less ugly yet still githyanki

6 comments

  1. Kreyd
    Kreyd
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    I like the idea, but i don't know about what you came with lol

    This make her a bit awkward Imo what need to be tweaked on githyanki is their nose, like how they was in the very first preview of the game...

    https://www.reddit.com/r/BaldursGate3/comments/jhgtpy/mod_old_build_face/
    1. AlanaSP
      AlanaSP
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      gith are meant to basically have no nose so even what we got now when compared to some artwork their nose is too big, the old head model was clearly a human head which had been tweeked and doesnt resemble much of a gith from the art. to be honest we may see a type of head similar down the road since the guy who worked on a lot of the head models posted on the artstation say he looks forward to more of his work that he done for the heads to appear in the game.

      http://media.comicbook.com/2017/10/githyanki-1046049.jpg
  2. Church0071
    Church0071
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    Wow! This is amazing! ^.^ But how on earth did you manage to edit the head mesh without it going all invisible and weird? O.o
  3. MariaEveliina
    MariaEveliina
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    Adorable. ^^
  4. lostsoulman
    lostsoulman
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    Looks great! Well done
  5. lizardaggerx
    lizardaggerx
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    I still don't understand how it's possible to edit a head mesh... 
    Anyways, good job!