ATOM RPG

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AsgardTM

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AsgardTM

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About this mod

Small Adjustments to the game.

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New Version.

Modified all ranged weapons with a new AP cost and Range.

AP Cost - Single Shot (S) \ Aimed (A) \ Burst (B) \ Reload (R)

Pistols --------------- 3 \ 4 \ 4 \ 2

SMG's --------------- 4 \ NO \ 4 \ 3

Shotguns ---------- 4 \ 5 \ 5 \ 4

Assault Rifle ------ 4 \ 5 \ 5 \ 3

Rifle ------------------ 6 \ 6 \ NO \ 3

Heavy Weapons - 6 \ NO \ 6 \ 4


Range --------------- S \ A \ B

Pistols ------------- 10 \ 12 \ 10

SMG's -------------- 12 \ NO \ 12

Shotguns ---------- 10 \ 12 \ 10

Assault Rifle ------ 15 \ 18 \ 15

Rifle ------------------ 20 \ 24 \ 20

Heavy Weapons - NO \ 20 \ 20

ACVAL, Vintorez, VVE have stealth bonus being silenced weapons.
Shotguns have much bigger stun chances. Watch out when you encounter enemy's with this !
AKS74U, M16A1, HK33 have sequence bonus.
Assault rifle have stun chances. Basically the bigger bullet caliber is, the greater stun chance have. Not much though.
Rifles have bigger critical bonus especially scoped ones. R-700 (M24) have 14,5mm ammo now.
Machine guns have bigger panic bonus.
Modified a little backpack carry weight (version without cheated carry weight) . Hand bag - 10kg, Kitbag - 20kg, Backpack - 30kg, Ermack - 60kg.
Shields gives carry weight to compensate missing backpack carry weight. Normally the shield needs to be held in hand and not on the back... Also Iron Shield have Agility penalty and not Strength ?!!
Formula is, shield wood - 10kg, shield iron - 20kg, shield B - 30kg and shield C - 60kg.
All traders have barter skill zero. Is not much of an improvement though.
Companions (including slave girl) have STATS (S.P.E.C.I.A.L.) to only 1. You can configure how you want now. They have stats points, skill points and perk points available.
There is a problem with the dog though. Because is the only one which you can get in fight he is weak so I advise you to rescue him fast, otherwise will die. Now is level 3 and not level 1. After you get him, rise at 10 his Endurance to have maximum health he can get. Also Dog Armor is heavy improved and gives him action points and carry weight. He is still kinda weak later in the game, so be careful.
Amulets, googles, charms have no restrictions. You can wear them how you please. They don't give much so I don't see why they have restrictions...

I made two version of the mod.
One with cheated backpack \ shield carry weight and one version without.
Download only one and whatever you like.