About this mod
Automatically loads your recent save after launching the game.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
- Donations
Installation
See this article: https://www.nexusmods.com/astroneer/articles/18
Usage and configuration
Commands
The mod shouldn't need any configuration, but I've added some optional commands.
In game, press F10 to open the console. You should see something similar to: https://imgsh.net/i/0f6ca34ae8.
You can change the name of these commands in the options.lua file.
The game saves should be stored in %LocalAppData%\Astro\Saved\SaveGames folder.
List of commands:
backup
Backup the latest game save.
Example:
If you have a game save named "MY_WORLD$c2025.03.25-23.16.05.savegame", a copy will be created with the name "BACKUP_MY_WORLD$c2025.03.25-23.16.05.savegame".
getsavename
Displays the name of the latest game save in the log and console.
load
Loads the latest game save.
open
Opens the directory where the game saves are located.
Return to title screen without saving.
qg
Quit the game without saving.
quit
Appears to close the game without saving. I did not implement this command. It is a command that already exists in the game.
Troubleshooting
Known issues
- The game can crash on startup or in game. This is probably an issue with UE4SS, I can't fix it.
However, if the game crashes frequently on startup, try setting bUseUObjectArrayCache to false in the UE4SS-settings.ini file.
Logging
You can see the logs in UE4SS.log or in the UE4SS GUI Console.
You can enable the UE4SS GUI Console in UE4SS-settings.ini in the [Debug] section.
Mod license: MIT.
Mod image created by AI (ChatGPT, DALL-E).