Assassin's Creed Syndicate

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nicholasllj

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nicholasllj

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About this mod

This mod is a patch for some bugs that were not officially fixed, made to beautify the Assassin's Creed series.

Requirements
Permissions and credits
The detailed introduction of this MOD was translated into English by a translation software. Because my English is not good, I can only translate it into English through translation tools. I apologize for any impact caused by inaccurate vocabulary translation.

Update log
1.41
Fixed the situation where NPC Jacob's entity file was missing in the previous version, causing the main quest with Evie as the main character to crash.
Fixed a bug where the hood texture was missing in some cases for the four costumes in sets 3,4,6,11.

1.4
1. Ported Adewale's Assassin's suit from Freedom Cry.
2. ported Shay's Assassin's Hood, and adjusted the incongruity of the sleeve sword being attached directly to the cuffs due to them being too wide.
Moved the medicine gun to the wrist joint, restored the AC rogue's fully concealed sleeve sword to the inside of the sleeve, and modified the red cross symbol on the chest.
3. Adjusted the sense of incompatibility of the Jack suit due to the cuffs being too wide, resulting in the rope gun and pill gun being directly attached to it, moved the pill gun to the wrist joint, and hid the sleeve sword and the rope gun inside the sleeve.
4. Restored the Assassin's Creed Brotherhood HiddenBlade texture to the ezio Roman robes.
5. Fixed Connor's chest and abdomen mesh distortion bug.
6. Fixed the bug that the texture of Edward's suit displayed abnormally under the menu interface.
7. Repaired the bug that the texture of George's suit is displayed abnormally under the menu interface.
Fixed the bug of the right arm elongation and deformation caused by some assassination actions, and strengthened the metallic sense of some metal parts.
8. Fixed the bug that the right arm of the formal suit is elongated and deformed, and added a glove for the left hand that can be freely matched.
9. Fixed the bug that the palm bandage of the boxing club will shine and leak in the sunlight when the light penetrates the palm.
10. Enabled the collision physics effect between the fabric of all Jacob's costumes and the ground, so that you can see the collision effect on the street after crouching down in long clothes (Evie's fabric collision effect will be updated in the next version)
Strengthened the wind value of the transplanted suit (currently only effective for the transplanted fabric mesh, plan to strengthen the wind value of all the clothes of the sibling twins in the next version)
11. Fixed the bug in Jacob's original gloves that caused the tip of the HiddenBlade to detach from the blade when performing those stabbing moves copied from the ACU
(This is because the length of ACS's HiddenBlade model is not the same as ACU's, plus the stabbing time is only a few frames, which is invisible to the naked eye.
The official directly copied it and didn't notice this situation at all, only the pop-up action of ACS's own HiddenBlade is not a problem, such as the pop-up HiddenBlade when equipping gloves in the menu interface, the pop-up HiddenBlade in the plot animation, the HiddenBlade in the right hand...)
12. This update made the "two choose one" of the two sets of MOD programme, 1 is "full clothing hat", 2 is "full clothing without a crown". No more updates to the "Event Hood with Transplant Kit".
DLC section:
13.Fixed the phenomenon of Jack's Air HiddenBlade and Air Pill Gun.
14. Transplanted Evie's young head to Jack the Ripper DLC.

1.3
Fixed Evie's Hood DLC Indian Costume Hood anomaly.
Fixed Jacob's back of the head texture loading abnormally when participating in boxing club matches (this mod file has to be placed in DataPC_ACVI_London.forge)

1.2
Fixed a bug where the NPC Evie's active hood version, in some cases, had an abnormal body loading.

1.1
Fixed the hood texture not loading for individual costumes in some cases.

1.0

Outfit modifications:
Modified the original clothing of Syndicate to have "hood permanently up", "hood permanently down" (the hood state can also be maintained throughout the transition animation), or to freely switch between "up and down" states as before.
Move clothing for special scenes and tasks into the game, so that even if you are not in the special scene or task, you can still wear them.

Outfit porting:
Transplanted the protagonist costumes from each generation in ACU to ACS, filling the gaps in the legendary assassin costumes of each generation that were missing in ACS

This MOD no longer replaces any clothing. The method of selecting clothing is to first enter the "Outfit" interface in the "Item Bar" interface. Jacob selects outfit10 "Hunter Clothing"(It's the only dress without a hood), Evie selects outfit08 "Elise", and then return to the upper menu, select the "Color" menu, enter the "Color" interface, select different colors to wear different clothing!(Attached is an optional patch for Evie's "head freckle removal" texture map)
Clothing Correspondence Table
Jacob Frye:
Colour 1 - DLC Jacob
Colour 2 - Jack the Ripper
Colour 3 - George Westhouse
Colour 4 - Fight Club
Colour 5 - Formal Suit
------------
Colour 7 - Altair
Colour 8 - Ezio
Colour 9 - Connor
Colour 10 - Edward
Colour 11 - Shay
Colour 12 - Arno

Evie Frye:
Colour 1 - Lydia Frye
Colour 2 - Fight Club
Colour 3 - Formal Suit
Colour 4 - DLC Evie

How to use: Find the game root directory - dlc_14, unpack the "DataPC_14_dlc.forge" file, and then put the patch you want into the "X:\\ Assassins Creed Syndicate\dlc_14\Extracted\DataPC_14_dlc.forge", and then pack it up!
AnvilToolkit Using Tutorials:
https://github.com/Kamzik123/AnvilToolkit-Resources/wiki
Thank you to Kamzik123, the author of the Anvil Toolkit. Without him, we would not have been able to do these MODs
Thank you to my good friend Orochi0313 for solving the problem of "forearm distortion" and for having his help all the way!
Thank you for Logan's guidance and teaching me how to merge mesh correctly,Otherwise, it is difficult to achieve the effect of "always keeping the hood"
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更新日志:
1.41
修复了上个版本NPC雅各布实体文件丢失导致做伊薇为主的主线任务会崩溃的情况
修复了套装3,4,6,11这四套服装在某些情况下兜帽纹理丢失的bug
1.4

1.移植了《自由呐喊阿德瓦勒的刺客套装
2.移植了谢伊的刺客兜帽,并调整了由于袖口过于宽大导致袖剑直接附在上面的违和感,
将药枪移至腕关节,还原了叛变完全隐藏式的袖剑,藏于袖子内部,修改了胸前红十字标志
3.调整了杰克套装由于袖口过于宽大导致绳枪药枪直接附在上面的违和感,将药枪移至腕关节,袖剑和绳枪隐藏与袖子内部
4.还原了艾吉奥罗马长袍的《刺客信条兄弟会》的袖剑纹理
5.修复了康纳套装胸腔腹部网格变形的bug
6.修复了爱德华套装在菜单界面下纹理显示异常的bug
7.修复了乔治套装在菜单界面下,纹理显示异常,
部分刺杀动作导致右手手臂拉长变形的bug,强化了部分金属部件的金属感

8.修复了正装右手手臂拉长变形的bug,为左手添加了可自由搭配的手套
9.修复了拳击俱乐部的手掌绷带在阳光下会发生光线射穿手掌,整个绷带都发亮漏光的bug
10.开启了雅各布所有的服装的布料与地面的碰撞物理效果,在大街上,穿长衣服蹲下后可以看到碰撞效果(伊薇的布料碰撞效果将在下个版本更新)
强化了移植的套装的风力值(目前仅对移植的布料网格有效,计划下一个版本强化姐弟双胞胎所有的服装的风力值)
11.修复了雅各布原版手套里,施展那些从大革命照搬过来的刺杀动作时,会导致袖剑尖端分离刀体的bug
(这是因为枭雄的袖剑刀体模型长度和大革命的不一致,再加上刺杀时间只有那几帧,肉眼是看不见的,
官方直接照搬过来,根本就没注意到这个情况,只有枭雄自身的袖剑弹出的动作才没有问题,如菜单界面装备手套时弹出的袖剑,剧情动画弹出的袖剑,右手的袖剑...)
12.本次更新做成了“二选一”的两套MOD方案,1是“全服装戴帽”,2是“全服装免冠”。不再对“活动兜帽搭配移植套装”的更新
DLC部分:
13.修复了杰克空气袖剑、空气药枪的现象
14.移植了伊薇年轻的头部到开膛手杰克DLC里

1.3
修复了伊薇活动兜帽 DLC印度服装兜帽异常的现象。
修复了参加拳击俱乐部比赛时,雅各布的后脑勺纹理加载异常的情况(此MOD文件要放在DataPC_ACVI_London.forge里


1.2
修复了NPC伊薇活动兜帽版,在某些情况下身体加载异常的bug。

1.1
修复了某些情况下,个别服装的兜帽纹理不加载的情况。

1.0【角色篇】

服装修改:

修改了枭雄游戏本身自带的所有服装,可以选择一直保持"兜帽向上 "或 "兜帽向下 "(过场动画也可以一直保持兜帽向上/下的状态或者原来那样可以自由切换"兜帽升降"的效果。

将特殊场景和任务的服装移到游戏中,这样即使不在特殊场景或任务中也能穿上它们。


服装移植:
从大革命移植了枭雄中缺少的历代《刺客信条》主角的服装
此 MOD 不再替换任何服装。选择服装的方法是:首先进入 "物品栏 "界面中的 "服装 "界面。雅各布选择第10套 "猎手服装",伊薇选择第8套 "爱丽丝",然后返回上层菜单,再选择 "颜色 "菜单,进入 "颜色 "界面,选择不同的颜色即可穿上不同的服装!(另附伊薇的“头部祛斑”纹理贴图可选补丁)

服装对应表:
雅各布-弗莱  Jacob Frye
颜色 1 - DLC 雅各布
颜色 2 - 开膛手杰克
颜色 3 - 乔治-韦斯豪斯
颜色 4 - 拳击俱乐部
颜色 5 - 正式西装
-----------------------------
颜色 7 - 阿泰尔
颜色 8 - 艾吉奥
颜色 9 - 康纳
颜色 10 - 爱德华
颜色 11 - 谢伊
颜色 12 - 亚诺

伊薇-弗莱  Evie Frye
颜色 1 - 莉迪亚-弗莱
颜色 2 - 拳击俱乐部
颜色 3 - 正式套装
颜色 4 - DLC 伊薇
使用方法:找到游戏根目录 - dlc_14,解压 "DataPC_14_dlc.forge "文件,然后将你想要的补丁放入 "X:\\ Assassins Creed Syndicate\dlc_14\Extracted\DataPC_14_dlc.forge" 中,然后打包即可!
感谢铁砧工具包的作者 Kamzik123,没有他,我就无法制作这些 MOD,我们就无法体验此MOD。
感谢我的好朋友 Orochi0313 为我解决了 "前臂变形 "的问题,感谢一路以来都有他的参与和帮助!
感谢 Logan 的指导,让我如何正确合并网格,否则“一直保持兜帽”的效果很难实现
由于Logan他不知道要什么时候才更新,所以等不及的网友可以到https://bbs.3dmgame.com/thread-6450136-1-1.html网站下载最新完整版的MOD(包含兜帽向上部分的MOD)