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Restores free form ejects.
TUTORIAL ON HOW TO USE PROPERLY IN-GAME
To trigger this is quite tricky, although it's similar to Unity.
First of all, they are triggered with direction input + parkour down/empty hand button (B/Circle)
For it to trigger there must be no targetted ejects available in the same direction you want to free form to.
It will tend to conflict with the climb down input, for back ejects I suggest climbing a bit to the left or to the right and press parkour down to force free form back ejects, as for side ejects, these are the hardest to pull off, what's best worked for me is to aim the camera to the opposite direction I want to eject to.