Artificer: Science of Magic
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UrbanVIbes

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Cartography Update - Krondir Harvesting Fix

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Cartography Update: Krondir Harvesting Fix

This is a small correction for the Cartography Update and fixes the bug, where the Krondir corpse can only be harvested when the Atamur Autopsy has been completed - instead of the Krondir Autopsy.


Installation:
This is a BepInEx mod. BepInEx is a software package, which allows to change the game's programming libraries and functions.

1) Make sure that you have the latest version of Artificer. Update if necessary.

2) Download the latest x64 version of BepInEx from: https://github.com/BepInEx/BepInEx/releases

3) Extract the downloaded archive into the Artificer game directory.

The Artificer game directory should then have these subdirectories and files in them (among others):
 - Artificer_Data
 - BepInEx
 - MonoBleedingEdge
 - saves
o Artificer.exe
o doorstop_config.ini
o winhttp.dll

4) Download this mod and extract it to the Artificer game directory.

You should now have the following file:
 - BepInEx
   - plugins
      o KrondirFix.dll

Run the game as usual. After the game has run at least once, there should be a file "LogOutput.log" in the BepInEx directory.

The log should read as follows:
[Message:   BepInEx] BepInEx 5.4.11.0 - Artificer
[Info   :   BepInEx] Running under Unity v2020.2.2.426360
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] 1 patcher plugin loaded
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 1 plugins to load
[Info   :   BepInEx] Loading [KrondirFix 1.0]
[Message:   BepInEx] Chainloader startup complete

5) If the log looks as shown above then the fix is active and working.