Anno 1800
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StrikerMack

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StrikerMack

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38 comments

  1. GrandADMCorgi
    GrandADMCorgi
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    I looked at the .xml file and I believe there is a typo. There is an irrigatuion instead of irrigation. There's only the typo once. I'm guessing the u and the i were hit on the keyboard at the same time.
    1. StrikerMack
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      I'm not seeing a typo. Are you using the latest version of this mod? That's the version I just checked.
  2. dennisvp
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    im trying to increase area for canal. it was 8 but when i put lets say 16, it was not working

    do anyone can make it work?

    increase area for river, lake etc is fine. increase capacity pump is also working fine
    1. StrikerMack
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      I'm not sure why it wouldn't work. Can you show me what you did so I can see if it looks right?
    2. dennisvp
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      all other codes are the same and fine



      so i notice if i put 4 or 8 is fine. but i cannot go beyond 12 apparently. i think there is limit in canal radius to 10 or 12
    3. StrikerMack
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      My guess is that it's hard coded somewhere. I can't find anything even suggesting a limit in the assets xml file, so the limit has to be somewhere else. I can't really test it myself right now.

      Edit: So I just tested it, and it works for me. I tried 20 and 80, both worked as intended. I'm not really sure why it's not working for you.
    4. dennisvp
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      noted. good to know that it can work :D

      ill thoroughly check again with other mods too

      thank you
  3. Nefertari2U
    Nefertari2U
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    Does this mod still work?
    1. StrikerMack
      StrikerMack
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      The game code, that this mod affects, hasn't been changed (I just checked the latest update). I haven't tested it, but I'm guessing it still works.
    2. Azanthul107
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      Thank you  :)
  4. Rapdactyl
    Rapdactyl
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    Thank you for keeping this up to date!
  5. Doltergost
    Doltergost
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    I have the same problem, it doesnt work anymore.

    I found the problem.

                <SourceSpreadMin>8</SourceSpreadMin>
                <SourceSpredMax>8</SourceSpredMax>

    in the second row, there is missing an "a" in Spread. Just insert it in every line and the mod works again.
    1. StrikerMack
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      Thanks for the tip. I've uploaded a fixed version.
  6. Suprafighter
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    Don't seem to be working with the new update. Or is it just me?
    1. StrikerMack
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      I haven't tested with the new update. However, I checked out the new update and it seems nothing related to this mod has been changed in the code. That being said, it should still work.
  7. SkTimur
    SkTimur
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    After updating to GU 13.2 the game crashes. Will there be a mod update?
    1. SkTimur
      SkTimur
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      After a little analysis, you need to change the line
      <ModOp Type="merge" GUID="114441" Path="/Values/IrrigationSource">
      to
      <ModOp Type="merge" GUID="114544" Path="/Values/IrrigationSource">
      and the game stopped crashing
    2. StrikerMack
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      So I checked out the update and compared it to this mod. The GUID 114544 is still the correct one. This is the GUID used in this mod; there was no need to change it since this mod is using the correct one. However, something could have messed with it on your end, and thus required manual editing. I'm not sure why though. I downloaded the mod to double check it, and it was all correct.
  8. propes8
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    This mod doesn't work for my current game. Will I need to restart the game? 
    1. StrikerMack
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      I'm not currently able to check if something is broken. I should have a bit of time on the weekend, maybe. I'll see what I can do then.
  9. Lonestar1234
    Lonestar1234
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    I'm pretty sure this mod is not allowing bridges to be built over canals but ONLY for dirt paths

    stone path still works fine

    The AI is also awfully confused?
    1. StrikerMack
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      This mod literally just changes a few numbers to increase the capacity and range. How would it break game mechanics just by making a few numbers bigger? Also, I had the bridge issue before I even had this mod.
    2. Lonestar1234
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      hmm then maybe a mod we both happen to be running is causing it, I'll have to look into it.
    3. StrikerMack
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      I believe it's one of the decoration mods from Spice it Up. I also had this issue with train tracks going over roads, which only started after the Land of Lions game update. It didn't break trains so I didn't really mind, but it was strange seeing trains going over roads where no track could be seen (the track was still there, just invisible).
  10. Nianoff
    Nianoff
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    Hi!

    The mod doesn`t work anymore after the latest Update. Version 10.2.993905
    Is an update planned?
    1. StrikerMack
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      It still works for me. I checked the game files and it seems they didn't change anything with the irrigation stuff. So I'm not really sure why it doesn't work for you. Maybe something else is causing an issue.