Adds cultur modules of museum, botanical garden and some from the zoo as ornaments. No items needed.
Permissions and credits
Credits and distribution permission
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
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Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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This mod is not opted-in to receive Donation Points
Changelogs
Version V1.2
- Add Imya tweak for the amount of attractiveness each module provides - Fixed missing icon for Nyala - Unlock at the beginning (classic and creative mode)
Version V1.1
Fix for GU_16 / add some zoo modules & icons to each module
Version V1.0
publish mod
*** Update v1.2***
Add I-mod-your-Anno tweak for the amount of attractiveness each module provides
Fixed missing icon for Nyala
Unlock at the beginning (sandbox and creative mode)
____________________ Location:
Old World and New World: Beautification menu --> Classic (see pictures) or Beautification menu --> City
Enbesa: Elder tier (next to monastery)
Menu is structered into seven sub groups (see picture):
Botany Water Modules
Botany Tree Modules
Museum Temples Modules
Museum Mosaik Modules
Museum Miscellaneous
Zoo: mammals
Zoo: Birds and animals with pool modules
Each module comes with +25 attractiveness by default (change with Imya).
Mod also includes modules from Arctic, Cape and Enbesa DLCs, so if you didn´t buy them, you can use the mod, but you might get some empty options while changing module variations.
Installation:
Drop unzipped mod file into your Anno 1800 mods folder