I've added a new session that will have 4 crown falls in it. It will be unlocked at the same time as Cape Trelawney
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Taubenangriff - FileDBReader and general help
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.3
Addded keypad 6 as a binding to pan between maps
Version 1.2
Relocated Four Crowns to a more appropriate location
Added Ship paths for the world map
Added compatibility for Maug
Version 1.1
Added a new session that should appear at the same time as Cape, instead of overwriting cape
Made the map much bigger
Added additional smaller islands
Changed the fertilities on 3 of the crown falls slightly
I've just updated the mod, I've moved the map into its own session.
Updating from 1.0 to 1.1/1.2 will require that you remove the original mod folder before updating Updating from 1.1 to 1.2 should be fine and not affect your save at all.
Now a 2560x2560 map (up from 1920x1920)
Added 5 large, 5 medium and 5 small habitable islands
Removed all NPC Islands
Changed the fertilities of the large islands slightly
Custom textures and icons were added to the session
Known Issues
Most likely will have compatibility issues with other mods that add session, you'll have to let me know (Should be compatible with maug)
Sometimes a graphical issue can occur that makes this new session unplayable, it is best to start a new game and check that neither cape trelawney or four crowns has this before continuing your playthough. I'm not sure what causes this, but when I figure it out, i'll fix it.
How to install Spice it up has a great guide in their description on how to get mods installed Spice it Up Check out my other mod - Kingsgrove Interested in making a map? Hier0nimus has made a tutorial about the steps that he took to modify the maps I have made and created his own sessions. If you're interested in learning how to make a new map, check his guide out. https://github.com/anno-mods/modding-guide