Anno 1800

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xormenter Lrds42

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Lrds42

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About this mod

1. Orchards are no longer multifactories, but instead actual plantations. This also means that they get affected by the appropriate items. For logical reason, you cannot add tractors though.
2. Adds cherries and apples as goods.
3. Jam is now made from sugar and cherries in a manufactory.
NO LONGER UPDATED ON NEXUS. Moved to github

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NO LONGER UPDATED ON NEXUS. Moved to github

I've been a little bit annoyed by the new orchards because they are free area multifactories. So I decided to fix it...
All orchards are now plantations that need 200 farm fields and can be affected by items.

Also, the jam production line in vanilla is, well, not really a production line. In this mod, jam is made in the jam manufactory (artisan workforce) from sugar and cherries, a new good that grows on cherry plantations (that previously grew jam directly in jars...). Since sugar is nice, but too much of it can be unhealthy, our artisans will go for a 2:1 cherries to sugar ratio. This means that the jam factory consumes 2 cherries and 1 sugar to produce 2 units of jam.

I also added an apple orchard, because I found it weird that we only get cherries in the Old World. Since just adding them doesn't do much, there's an additional recipe at the Café building now: Apple Pie. You'll need apples, flour and sugar to make apple pies that have a similar effect as donuts (but chocolate and coffee percentages swapped).

Furthermore (and in addition to all the base game items that affect the new buildings), there are three new specialists to hire: John the Treehugger, Marlene, Mother of Marmelade and Clara the Cherrypicker.

Unfortunatly, in vanilla, the camphor and the cinnamon trees use the exact same model. That's of course also not nice, so I changed cinnamon trees to be smaller than camphor trees, so that there's at least a bit of visual distinction. Speaking of visual distinction, the apple orchard has a slightly more yellowish/greenish roof than the cherry orchard. If people are interested, I could add a similar thing to the new world orchards to make them a bit more visually distinctive.


I'd like to thank pogobuckel for his amazing Anno 1800 Mod Tool and Asset Extractor. https://www.nexusmods.com/anno1800/mods/140

The mod has been updated to work with the high life dlc and will also replace the free area resin and cherry wood orchards with farm versions.