Anno 1800

This mod is a fix for remaining issues from the Production Boosts mod (Slvrmane)
https://www.nexusmods.com/anno1800/mods/66?tab=description
I've adjusted all production buildings to output = 4 making everything simpler and saving construction space because now less buildings will be needed.
- Fixed the issue where the output warehouse of buildings always reported being full
- Fixed carts not picking up or delivering goods to the warehouse
- Fixed the error of not being able to build clay pits, brick kilns, sugarcane plantations, sugar factories, etc.
- Increase Animal Production
- Increase Crop Production
- Increase Raw Resource Production
- Increase Refined Goods Production
*note: anyone who wants to modify it to suit their gameplay style should consider it
- Amount must always be an even number (2,4,6,8,10)
  StorageAmount is always 4 times larger than Amount. (eg: Amount = 4, then StorageAmount = 16)
- Do not edit CycleTime
- Do not edit IsMainFactory
Installation Instructions:
1/ install the original mod from NexusMods: https://www.nexusmods.com/anno1800/mods/66?tab=description
2/ Delete the following 4 items from Anno's Mods folder
- [Boost] Increase Animal Production (100%)
- [Boost] Increase Crop Production (100%)
- [Boost] Increase Raw Resource Production (100%)
- [Boost] Increase Refined Goods Production
3/ Unzip and copy the 4 folders in the ZIP file into the game's Mods folder
thank author Slvrmane for permission to edit.
https://www.nexusmods.com/anno1800/users/15405534

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