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Aliens fire team elite plus, For an new experience
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NEW CONSUMABLE TURRETS ALIENS UA571-C Final
Changes the Store Consumable Turrets to the real UA571-COptional, Changes Technician Turrets and Consumable Turrets to the real UA571-C
- 149KB
- 25
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NEW CONSUMABLE TURRETS ALIENS UA571-C Final
Changes the Store Consumable Turrets to the real UA571-COptional, Changes Technician Turrets and Consumable Turrets to the real UA571-C
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Horde Mode - Better Wave Rewards
Earn a higher number of Fabrication Points per wave to purchase more consumables. Suited for solo play.
- 4KB
- 6
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Horde Mode - Better Wave Rewards
Earn a higher number of Fabrication Points per wave to purchase more consumables. Suited for solo play.
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New Outfits and Vasquez Misc Cosmetics
New Changed Outfits and Misc Cosmetics for Vasquez with few other.
- 1.7MB
- 19
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New Outfits and Vasquez Misc Cosmetics
New Changed Outfits and Misc Cosmetics for Vasquez with few other.
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A lot more xenomorphs and synths
Many more aliens and synthetics are attacking us.
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This mod provides changes to some underused attachments and weapons, the attachments have gained buffs and new effects, while the weapons can accept different attachments than usualThis should create new combinations and playstyles and draw attention to weapons that are typically underused, even without giving the weapons any direct buffs.
- 7.5MB
- 47
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This mod provides changes to some underused attachments and weapons, the attachments have gained buffs and new effects, while the weapons can accept different attachments than usualThis should create new combinations and playstyles and draw attention to weapons that are typically underused, even without giving the weapons any direct buffs.
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The original ammo consumables, thermal rounds and electroshock rounds, are rather weak especially compared to all the other consumables. This mod rebalances them to be stronger.
- 39KB
- 43
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The original ammo consumables, thermal rounds and electroshock rounds, are rather weak especially compared to all the other consumables. This mod rebalances them to be stronger.
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In the 23th century, humanity travels among the stars, terraforming and colonizing new planets, and Colonial Marines fight against hostile alien life forms with ineffective toy weapons.It's over! This mod changes the entire gameplay, but like everything, it comes at a price. You will encounter many more enemies, sometimes too many enemies.
- 1.3MB
- 80
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In the 23th century, humanity travels among the stars, terraforming and colonizing new planets, and Colonial Marines fight against hostile alien life forms with ineffective toy weapons.It's over! This mod changes the entire gameplay, but like everything, it comes at a price. You will encounter many more enemies, sometimes too many enemies.
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A new way to change bot's weapon.
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I modified 4 mission cards. Try it out. All 4 are hard and fun. :) All 4 cards are basically the same only the enemies and their numbers vary. It's a difficult game. Very difficult :DAll modified from the "explosions" card(Perfect for fun until there is a new update for the game.)
- 12KB
- 5
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I modified 4 mission cards. Try it out. All 4 are hard and fun. :) All 4 cards are basically the same only the enemies and their numbers vary. It's a difficult game. Very difficult :DAll modified from the "explosions" card(Perfect for fun until there is a new update for the game.)
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This mod allows you to replace each kit with an alternate version that resembles the original kit but with a few strong and disruptive changes to create a different playstyle. When using kit mods it's recommended to back up your savegames, they are located at: C:\Users\Username\AppData\Local\Endeavor
- 2.3MB
- 9
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This mod allows you to replace each kit with an alternate version that resembles the original kit but with a few strong and disruptive changes to create a different playstyle. When using kit mods it's recommended to back up your savegames, they are located at: C:\Users\Username\AppData\Local\Endeavor
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This mod replaces the Gunner with the Saboteur, the original design of which comes from users on the Alien Fireteam Discord: Gramps, V1TAL_CODEX, Devilsno1. When using kit mods it's recommended to back up your savegames, they are located at: C:\Users\Username\AppData\Local\Endeavor
- 632KB
- 6
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This mod replaces the Gunner with the Saboteur, the original design of which comes from users on the Alien Fireteam Discord: Gramps, V1TAL_CODEX, Devilsno1. When using kit mods it's recommended to back up your savegames, they are located at: C:\Users\Username\AppData\Local\Endeavor
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1.0 : Bishop-A & Bishop-B.They are faster, smarter, stronger, have more endurance. They have new battle uniforms and new weapons."There is also an injured one among them, it may not work". ;)1.1:Multiple synthetic pairings with selectable weapons.
- 172KB
- 46
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1.0 : Bishop-A & Bishop-B.They are faster, smarter, stronger, have more endurance. They have new battle uniforms and new weapons."There is also an injured one among them, it may not work". ;)1.1:Multiple synthetic pairings with selectable weapons.
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All weapons: More ammo to pick up and more in the magazines, faster reload, less recoil and a few other little things.
- 49KB
- 33
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All weapons: More ammo to pick up and more in the magazines, faster reload, less recoil and a few other little things.
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All aliens attack us faster! The game became much more difficult. I look forward to your comments.
- 33KB
- 10
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All aliens attack us faster! The game became much more difficult. I look forward to your comments.
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New Updated Blur And Dirtmask Gone
Disables Blur/Radial Blur And Dirtmask the Hexagon lensflare
- 41KB
- 35
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New Updated Blur And Dirtmask Gone
Disables Blur/Radial Blur And Dirtmask the Hexagon lensflare
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Rampage is now fixed in the official version of the game, this mod is updated to now just buff the ability, making it trigger every 9 kills.
- 16KB
- 12
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Rampage is now fixed in the official version of the game, this mod is updated to now just buff the ability, making it trigger every 9 kills.
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This mod replaces the UA571 gunshot sound. This makes Restock Turrets more enjoyable.Choose the one you like from 6 different weapon sounds.
- 24KB
- 10
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This mod replaces the UA571 gunshot sound. This makes Restock Turrets more enjoyable.Choose the one you like from 6 different weapon sounds.
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I changed two musics at the very beginning of the game when it loads and one on board the Endeavor. Maybe it's a bit quiet, but if I amplify it with a program, the music starts to distort. But I still think it turned out well. It took me a long time to do it.Original music from the film Aliens. (I hope the moderators will allow it)
- 27.8MB
- 18
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I changed two musics at the very beginning of the game when it loads and one on board the Endeavor. Maybe it's a bit quiet, but if I amplify it with a program, the music starts to distort. But I still think it turned out well. It took me a long time to do it.Original music from the film Aliens. (I hope the moderators will allow it)
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I slightly increased the amount of ammunition for the UA571 (from 200 to 1000 rounds).
Media
Explore all mediaNews & Updates
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Tending the crops - JennaJuffuffles
In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection.
Thanks for joining us today, Jenna. To get started, could you tell us a little a...- 15 Comments
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Get ready for Stardew Valley 1.6!
Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.
What's new in Stardew Valley 1.6?
There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...- 40 Comments
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Mod Author Premium Rewards are here
In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.
What are we doing?
We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...- 199 Comments
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We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments
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A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.
The site will hit 10 billion file downloads today.
This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:
If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...- 162 Comments
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For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.
This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...- 123 Comments
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Notifications System further updates
This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.
The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...- 196 Comments
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C3: Community Creations Con starts 2 Feb
Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...
- 30 Comments
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Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.
Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...- 142 Comments
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Enhancing Night City - deceptious
We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.
Thanks for chatting to us. Would you mind telling us what got you into modding?
I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...- 44 Comments
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Notifications System Improvements
This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.
Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.
What are we doing?
We’re updating our notifications system so that it better handles our curre...- 179 Comments
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Introducing: The Porpoise and The King
Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.
Welcome, Amber and Charlie. Why don’t you both tell us a bit about...- 31 Comments
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A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.
To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.
For m...- 40 Comments
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Update 9 Jan 2023
This change is now live for all users. You can view the new preferences section here.
As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...- 66 Comments
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BBCode update for mod pages and comments
We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags.
Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...- 86 Comments
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Summary
Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.
The New Forum <...- 111 Comments
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Update - 21st November. Forums are once again live. Please post any forum-related feedback here.
The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...- 221 Comments
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The New Blur Setting for Adult Content is Here
We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default.
It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year.
This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...- 277 Comments
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Starfield Vortex Support Updated
Hotfix Update 2023-09-22 20:48 GMT
A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.
Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...- 261 Comments
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Ultimate Skyrim Collection: Gate to Sovngarde
It’s rare for a mod collection to come along that's been constructed with utmost care and attention to detail, where each mod serves a very specific purpose and contributes to a magnificent game experience. Gate to SovnGarde, the Skyrim SE total overhaul by JaySerpa, is just that.
Carefully crafted by modder and content creator JaySerpa, this collection brings together 980 mods to expand and deepen your Skyrim experience. Anyone that follows Jay on Twitch has seen this collection c...- 98 Comments