The original ammo consumables, thermal rounds and electroshock rounds, are rather weak especially compared to all the other consumables. This mod rebalances them to be stronger.
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Thermal rounds and Electroshock rounds: ammo gain buffed from 25% to 40%, both can be used with any weapon including plasma rifles, rocket launchers, etc. Thermal rounds: damage per second buffed from 5 to 100
Updates: - you can bring twice as many ammo consumables with you on a mission, each slot can hold 6 ammo consumables - splash weapons like the grenade launcher will apply the special ammo effects in a radius, stunning and burning multiple enemies at once - direct hits on an enemy with an explosive projectile will also apply the special ammo effects to the enemy that was hit, not just surrounding enemies