About this mod
Combat system was reworked.
AI is stronger.
Low level units are more useful.
New 3lvl racial and class units, new summons, including combat.
New spells for tactical and strategic damage.
New Empire and units' upgrades.
The package contains the scenario Rivers' Dale.
Useful low level units.
- Requirements
- Permissions and credits
- Changelogs
The mod tries to help AI, makes it stronger. At the beginning of each game AI receives my blessing to be stronger. Lesser level units were made stronger.
All units have special bonuses. Cavalry kills infantry, infantry kills archers and irregulars, archers and irregulars kill priests, priests kill pikemen and incorporeal creatures, pikemen kill cavalry. Monsters and heroes hate each other, dragons and giants hate each other. Thus lesser level units may win over much greater ones. When units are hit in battles they receive morale penalty or become crippled. So many weak units will win against few strong units.
Some new units and spells were added and rebalanced. Combat and strategic direct damage spells were added. Combat summons added. Combat curses and blessings added. Walls give additional defence to defenders. All classes have more 3lvl units. Up to 6 different 3lvl units for all classes. Lvl 4 units are rare. Only summons or dwelling inhabitants. Many minor fixes and tweaks to improve AI were made. Some changes were added to battles to make them dramatic and fun. Check unit properties during and after battles.
Installation. Put the folder with the mod into AOW3/USERCONTENT folder, activate the mod in the loader.
Better disable other mods. This mod already has most of the features of the most existing mini-mods. Find the applied map - Rivers Dale. It's a sandbox type gameplay large map for 8 different players.
Good Luck and Fun!