Age of Wonders 3

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  • Wasteland Expansion

    Wasteland Expansion

    Last Update: 12 Nov 2023
    Author: Refineus
    Uploader: Refineus

    Featuring the Nomad race and Wasteland Campaign Content for Age of Wonders 3.This mod is available as an alternate download for those who have issues with the current version of current games or cannot download from Steam Workshop. This mod is supported to version 11.0 but an older version 7.8 is available.

    • 57.0MB
    • 5
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    Wasteland Expansion

    Last Update: 12 Nov 2023
    Author: Refineus

    Featuring the Nomad race and Wasteland Campaign Content for Age of Wonders 3.This mod is available as an alternate download for those who have issues with the current version of current games or cannot download from Steam Workshop. This mod is supported to version 11.0 but an older version 7.8 is available.

  • Ze Old Man and the Sea Expansion

    Ze Old Man and the Sea Expansion

    Last Update: 04 Sep 2023
    Author: AiriErminia
    Uploader: manadancer

    Update: Now compatible with Shadow Realm RMG and others!An update and addition to The Old Man and the Sea by Eomolch.New Nynevian units, abilities, and city upgrades. Bug fixes, RMG fixes, text fixes and additions. New water MCUs and new abilities.

    • 6.3MB
    • 0
    • --

    Ze Old Man and the Sea Expansion

    Last Update: 04 Sep 2023
    Author: manadancer

    Update: Now compatible with Shadow Realm RMG and others!An update and addition to The Old Man and the Sea by Eomolch.New Nynevian units, abilities, and city upgrades. Bug fixes, RMG fixes, text fixes and additions. New water MCUs and new abilities.

  • Wayshrines

    Wayshrines

    Last Update: 26 Jul 2023
    Author: AiriErminia
    Uploader: manadancer

    (Travel Stones Redux)Research a new tech after Advanced Logistics, build a Wayshrine with your builder, move your army onto your shiny new Wayshrine, then go fast on roads.Includes a workaround to work with flying units.

    • 26.4MB
    • 0
    • --

    Wayshrines

    Last Update: 26 Jul 2023
    Author: manadancer

    (Travel Stones Redux)Research a new tech after Advanced Logistics, build a Wayshrine with your builder, move your army onto your shiny new Wayshrine, then go fast on roads.Includes a workaround to work with flying units.

  • Unit Upgrade Techs - Endgame Knowledge Sinks

    Unit Upgrade Techs - Endgame Knowledge Sinks

    Last Update: 26 Jul 2023
    Author: AiriErminia
    Uploader: manadancer

    Basically a remake of the Tech Tree mod by Weirdman, adding expensive end-game empire upgrades that each provides a single stat bump to a specific unit type.

    • 8.2MB
    • 1
    • --

    Unit Upgrade Techs - Endgame Knowledge Sinks

    Last Update: 26 Jul 2023
    Author: manadancer

    Basically a remake of the Tech Tree mod by Weirdman, adding expensive end-game empire upgrades that each provides a single stat bump to a specific unit type.

  • Lord of the Rings Map

    Lord of the Rings Map

    Last Update: 16 Jun 2019
    Author: Bobdole777
    Uploader: bobdole7777

    This adds a map with Lord of the Rings

    • 406KB
    • 21
    • --

    Lord of the Rings Map

    Last Update: 16 Jun 2019
    Author: bobdole7777

    This adds a map with Lord of the Rings

  • PBEM and Single Player Balance Mod

    PBEM and Single Player Balance Mod

    Last Update: 02 May 2017
    Author: Zaskow
    Uploader: Zaskow

    The main purpose of this mod is fixing the most obvious balance problems of vanilla game. This version of balance mod is trying to fix most serious balance issues of PBEM game mode.

    • 85.5MB
    • 50
    • --

    PBEM and Single Player Balance Mod

    Last Update: 02 May 2017
    Author: Zaskow

    The main purpose of this mod is fixing the most obvious balance problems of vanilla game. This version of balance mod is trying to fix most serious balance issues of PBEM game mode.

  • Summon lesser elementals

    Summon lesser elementals

    Last Update: 03 Apr 2017
    Author: Mourioche
    Uploader: Mourioche

    Allow adept to summon lesser elementals (matching their specialization(s)). Available for Fire, Earth, Water, Air, Creation and Destruction adepts. Require AoW3-DLC2 Languages : English + French

    • 1.2MB
    • 18
    • --

    Summon lesser elementals

    Last Update: 03 Apr 2017
    Author: Mourioche

    Allow adept to summon lesser elementals (matching their specialization(s)). Available for Fire, Earth, Water, Air, Creation and Destruction adepts. Require AoW3-DLC2 Languages : English + French

  • Cosmic Events Extended

    Cosmic Events Extended

    Last Update: 24 Mar 2017
    Author: Peron
    Uploader: peron803

    Cosmic Events Mod, Adds tons of new events.

    • 1.5MB
    • 55
    • --

    Cosmic Events Extended

    Last Update: 24 Mar 2017
    Author: peron803

    Cosmic Events Mod, Adds tons of new events.

  • Elemental Mod

    Elemental Mod

    Last Update: 02 Feb 2017
    Author: Digirgann
    Uploader: Digirgann

    Mod adding new summoning spells for wild and elemental specializations

    • 499KB
    • 19
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    Elemental Mod

    Last Update: 02 Feb 2017
    Author: Digirgann

    Mod adding new summoning spells for wild and elemental specializations

  • Mega Forge

    Mega Forge

    Last Update: 31 Jul 2016
    Author: sandman
    Uploader: supertacosauce

    Reduces forge point costs on some effects and allow stacking of resistances. Adds a lot of things to be forged such cannons and status effects. This mod is not balanced in any way.

    • 1005KB
    • 71
    • --

    Mega Forge

    Last Update: 31 Jul 2016

    Reduces forge point costs on some effects and allow stacking of resistances. Adds a lot of things to be forged such cannons and status effects. This mod is not balanced in any way.

  • Living City Necromancer

    Living City Necromancer

    Last Update: 11 Jun 2016
    Author: Dr_K
    Uploader: Qwaeb

    Lets Necromancers migrate cities of living being instead of ghouls.

    • 269KB
    • 7
    • --

    Living City Necromancer

    Last Update: 11 Jun 2016
    Author: Qwaeb

    Lets Necromancers migrate cities of living being instead of ghouls.

  • Return of the Wizard Kings

    Return of the Wizard Kings

    Last Update: 29 Apr 2016
    Author: Dr_K
    Uploader: Qwaeb

    Work in Progress. Adds the Wizard class and spheres of magic from the previous installments to Age of Wonders 3.

    • 1.0MB
    • 13
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    Return of the Wizard Kings

    Last Update: 29 Apr 2016
    Author: Qwaeb

    Work in Progress. Adds the Wizard class and spheres of magic from the previous installments to Age of Wonders 3.

  • Decodence - Editor and Leader Customization Pack

    Decodence - Editor and Leader Customization Pack

    Last Update: 13 Feb 2016
    Author: CharIatan
    Uploader: CharIatan

    Decodence Mod: Various Editor and Leader Customization Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! Current Version 1.57

    • 32.9MB
    • 117
    • --

    Decodence - Editor and Leader Customization Pack

    Last Update: 13 Feb 2016
    Author: CharIatan

    Decodence Mod: Various Editor and Leader Customization Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! Current Version 1.57

  • Tigran Arena and Guard House Swap

    Tigran Arena and Guard House Swap

    Last Update: 21 Jan 2016
    Author: Motasa
    Uploader: Motasa

    Tigrans now build the Arena after the War Hall (where the Prowler (infantry) stems from) and the Guard House after the Barracks (where the Sun Guard (pikeman) stems from).

    • 441KB
    • 4
    • --

    Tigran Arena and Guard House Swap

    Last Update: 21 Jan 2016
    Author: Motasa

    Tigrans now build the Arena after the War Hall (where the Prowler (infantry) stems from) and the Guard House after the Barracks (where the Sun Guard (pikeman) stems from).

  • Epic Battles

    Epic Battles

    Last Update: 31 Oct 2015
    Author: Drow7
    Uploader: Drow7

    Game overhaul for longer and more epic battles and generally slower gameplay. Requires Golden Realms and Eternal Lords DLC.

    • 145KB
    • 62
    • --

    Epic Battles

    Last Update: 31 Oct 2015
    Author: Drow7

    Game overhaul for longer and more epic battles and generally slower gameplay. Requires Golden Realms and Eternal Lords DLC.

  • Corrupt the Source - Extensions

    Corrupt the Source - Extensions

    Last Update: 14 Oct 2015
    Author: Gloweye and Charlatan
    Uploader: Gloweye

    Add the Cleanse the Source Spell which will cleanse corrupted structures. Also adds Haunted Inn as a Corrupted Version of the Inn, and a Well of Life as a cleansed version of the Well of Souls.

    • 2.0MB
    • 48
    • --

    Corrupt the Source - Extensions

    Last Update: 14 Oct 2015
    Author: Gloweye

    Add the Cleanse the Source Spell which will cleanse corrupted structures. Also adds Haunted Inn as a Corrupted Version of the Inn, and a Well of Life as a cleansed version of the Well of Souls.

  • Basic Siege Weapons

    Basic Siege Weapons

    Last Update: 25 Sep 2015
    Author: Gloweye
    Uploader: Gloweye

    Adds a Ballista to the Siege Workshop, a T2 War Machine for field use. Trebuchet is renamed Catapult, is moved to the Masters' Guild, and gets a chance to miss targets, which is larger for smaller targets.

    • 954KB
    • 22
    • --

    Basic Siege Weapons

    Last Update: 25 Sep 2015
    Author: Gloweye

    Adds a Ballista to the Siege Workshop, a T2 War Machine for field use. Trebuchet is renamed Catapult, is moved to the Masters' Guild, and gets a chance to miss targets, which is larger for smaller targets.

News & Updates

  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments
  • BBCode update for mod pages and comments

    We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags. 

    Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...

    • 86 Comments
  • Community Forum Update

    Summary

    Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.


    The New Forum <...

    • 111 Comments
  • Forum Downtime

    Update - 21st November. Forums are once again live. Please post any forum-related feedback here.

    The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.

    After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...

    • 221 Comments