Age of Empires III: Definitive Edition

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StoleMyCoconut

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Stolemycoconut

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About this mod

Hammerhead AI formerly on ModDB no longer updated there same for Heavengames, and Age of empires workshop.

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Tested on regular size maps not large maps. Could possibly play large ones but I do not recommend it and it will not be tested as such.

Works in singleplayer, as a host in multiplayer not as a client in multiplayer.

Builds walls with that said... How well it works as of now I have not tested enough why? Because I do not want to lower their military capacity at the cost of building the walls. Neither I want it to harm the economy capacity but the current version might be a little to strained.  Does upgrade the walls to. I do not know how well the newer civilizations use walls as this is primarily still my old version which is specifically build for European, Native and Asian civilizations. Does not create any incompatibilities with other mods and does not limit you to play multiplayer native either with others as host. So you do not have to remove this every time you want to play another multiplayer lobby.

Why is this posted here and not on the workshop? I am oldschool and I do not think their workshop offers the features I want.Far from it actually.




Am slowly but surely catching up a little bit. I have been trying to rebuild it not the easiest to do.  Infact it is much much harder after the developers changes. But I think I found a structured way to change things so... whatever I make now will not be lost forever hopefully atleast!

AI is specialized in European Civilizations not DLC ones yet. Can play how good that is another using the native AI.

Be aware alot still needs to be added very early build. From my native DE release build which well.. Completely broke. Now however parts of it I already got working again :)




Installation instructions...

Extract everything inside the Hammerhead ZIP file to the gamefolder / Game / AI folder overwrite when asked.

Unistall? delete everything and verify integrity.




Left picture is with my performance friendly reshade preset :) although just be aware to keep a empty preset around. On some maps it looks horrible due to the preference for red, yellow and orange colors in the reshade.

https://www.nexusmods.com/mountandblade2bannerlord/mods/4837?tab=posts

Formerly on ModDB no longer updated there

Credits to Felix Hermansson's  Draugur AI  even now I am still using elements of it. And he does a way better job then me coding still. I hope he can still appreciate me working on this!