Age of Empires II: Definitive Edition
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STAGGER is a 4v4 PVE custom conquest map that is shaped like a traffic cone.

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STAGGER is a 4v4 PVE custom conquest map that is shaped like a traffic cone.
  • All colors/starting-positions are predetermined, so do not change the colors/starting-positions of the AIs.
  • Teams are also predetermined, but feel free to assign all AIs to Team Two, and all players to Team One, if you want to be sure.
  • Each player has a population limit of 300. This means that the player team has a collective population limit of 1200.
  • Each AI has a population limit of 400. This means that the AI team has a collective population limit of 1600.
  • Players get no herdables or wildlife, but dolphins have been provided to make up for their absence.
  • There is no water present on the map except for eight 2x2 shoreless patches for the aforementioned dolphins.
  • There are massive trading lanes present at each of the map's two ends.
  • Wood-lines line the walls of the cone. They get thicker towards each end of the cone, while thinning out towards the middle.
  • Each AI gets a stockpile of gold and stone, while the player team has one that is much larger, but shared collectively.
  • Every player and AI get 10 relics each, located in the immediate vicinity of their starting location.

While it is not in any way required, I highly recommend you to use the YafcnA-DB civ pack (both the UI and DATA portions are required).
If joining players want to be able to see the new civilizations introduced by the civ pack, they need to do the following in the order prescribed:
My personal recommendation is to give the AI the following civ lineup:
  • Bonbossia (or Eastern League)
  • League of Paseremo
  • Hailstone (or League of Millento)
  • League of Cesarti