Absolutely not, lol. XD Skin 1 is redundant (with the problem that you can't change the MREC file without affecting skins 4-6). Skin 4-6 are the story relevant ones, and I will never replace those given the choice. Skin 1 on the other hand? It's Skin 4, stripped of all the markings that make it look like its an actual active service military jet.
Now if you like the implementation of the emblems in the game and want to use those, presumably mostly for multiplayer, that's fine. You could see a benefit to having a no-emblem/decals version. Personally, I think the implementation is terrible, with the inability to mix/match emblems and some of the placement and scaling is just poor. Not worth the overall amount of details sacrificed imo. I'd much rather have one with all those extra details baked in and turn the games own emblems off completely. The games own emblem implementation is why I don't even use skins 1-3, with the exception of quality modded ones. Some of them are nice, but they just get ruined by excessively large emblems, often in awkward places, that make them look more like the toy planes I played with as a kid. =p
The ideal solution given the current limitations is as much flexibility as possible regarding skin slots, just with the appreciation of how much extra work it is.
Thatls one of the Su-33 skins I wanted to see.. 2 things i would like to suggest for a potential revision to this skin. 1) If I remember correctly, this guy(the pilot of this plane in AC6) is Belkan, so the flag on the tail could be the Belkan Flag. 2) Belkan Air force Roundel on the wingtips.
Also, which slot does this skin take up? Great skin tho. Nice job
well he may be Belkan but he flies for the Estovakia Air Force in 6, and his plane has all the right stuff for it in 6. So theres no need to Belkan stuff on it
13 comments
Save using BC7 to not loose any quality.
Skin 1 is redundant (with the problem that you can't change the MREC file without affecting skins 4-6).
Skin 4-6 are the story relevant ones, and I will never replace those given the choice.
Skin 1 on the other hand? It's Skin 4, stripped of all the markings that make it look like its an actual active service military jet.
Now if you like the implementation of the emblems in the game and want to use those, presumably mostly for multiplayer, that's fine.
You could see a benefit to having a no-emblem/decals version.
Personally, I think the implementation is terrible, with the inability to mix/match emblems and some of the placement and scaling is just poor.
Not worth the overall amount of details sacrificed imo.
I'd much rather have one with all those extra details baked in and turn the games own emblems off completely.
The games own emblem implementation is why I don't even use skins 1-3, with the exception of quality modded ones.
Some of them are nice, but they just get ruined by excessively large emblems, often in awkward places, that make them look more like the toy planes I played with as a kid. =p
The ideal solution given the current limitations is as much flexibility as possible regarding skin slots, just with the appreciation of how much extra work it is.
1) If I remember correctly, this guy(the pilot of this plane in AC6) is Belkan, so the flag on the tail could be the Belkan Flag.
2) Belkan Air force Roundel on the wingtips.
Also, which slot does this skin take up?
Great skin tho. Nice job