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Urvopteryx

Uploaded by

Urvopteryx

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About this mod

A multirole aircraft developed jointly between its country and Osea's manufacturers, featuring parts from the F-16 and F/A-18 frames and adapted for aerial interception and ground strikes.

Requirements
Permissions and credits
Changelogs
Donations
EIDF F-CK-1C

===================================

Credits and Thanks:

Original model is from Krustygroup.

Credits to Codename: VANILLA for the templates and files needed.
- Thanks to etoshizuku for the skin references.
- Thanks to Dantofu for the Instance files and the Material Instance guide.
- Thanks to Lemmy for the help with the English and French localization.


Credits to the Ace Combat Modding Wiki for the resources.
- Thanks to Sincerity for the localization and Addon guide.
- Thanks to Kosnag for the Master Files and the troubleshooting.


All Credits to Project ACES for making the game in the first place.

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Version - 3.1.

Changelogs:
  • 1.0.
    - Initial Release
  • 1.3.
    - Some corrections on the description. - Adjusted the ammo count on the plane.
  • 2.0.
    - Fixed some minor bugs on the emblem placements. - Missing texture insignias on Skins 7 and 8. - Added Swap option for the F-2A Viper Zero. Changed Drop Tank model to the F/A-18E's.
  • 3.0.
    - Readjusted the weapon positions for the LAAM. - Added the CCV Canard option absent on the F-2A Modelswap version. - Added new module for the clean loadout without drop tanks.- Added new template.
  • 3.1.
    - Fixed animation bug on the main mesh.
    - Added the CCV Canard option for the clean loadout option.
    - Fixed the Navigation lights so it no longer blinks.


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Skin Variants:

Notes:
  • The drop tanks are static and aren't droppable.
  • The drop tanks' textures won't change with the respective skin due to a persistent bug.
  • The joystick in the cockpit moves, but you need to use the FOV mod to see them properly.

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Weapon Variant
  • Standard Missile: Standard MSL (AIM-9L/M Sidewinder)
  • Special Weapon 1: QAAM (AIM-9X Sidewinder)
  • Special Weapon 2: LAAM (AIM-120 AMRAAM)
  • Special Weapon 3: LACM (Taurus KEPD 350)

Notes:
  • The LAAM is using the AIM-120 AMRAAM mesh.
  • The plane has a custom gun variant with twice the damage output.

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IMPORTANT FILES (ADDON):

  • ~~~F-CK-1C_ADDONMODULE_P:
    Contains the base models, animations, pawns, materials, etc needed for the mod to work.

  • ~~~~~F-CK-1C_SKINMODULE_P:
    Contains all the skin textures.


IMPORTANT FILES (REPLACER):
  • ~~~F-CK-1C_SWAPMODULE_(MiG-29)_P:
    Swaps the MiG-29 for the F-CK-1 but only for skins 2 and beyond. Contains the base models, animations, pawns, materials, etc needed for the mod to work.
  • ~~~F-CK-1C_SWAPMODULE_(F-2A)_P:
    Swaps out the F-2A with the F-CK-1C. Contains the base models, animations, pawns, materials, etc needed for the mod to work.
OPTIONAL FILES:

  • ~~~~F-CK-1C_CCVCanards_Option_P:
    Adds non-moving canards as an aesthetic option. Works for the Addon and the MiG-29 Swap version.
  • ~~~~F-CK-1C_CCVCanards_(F-2A)_Option_P:
    Adds non-moving canards as an aesthetic option. Works for the F-2A Swap version.
  • ~~~~F-CK-1C_CleanLoadout_ADDON_P:
    Optional loadout without drop tanks installed. Works for the Addon and the MiG-29A Swap version.
  • ~~~~F-CK-1C_CleanLoadoutwithCCV_ADDON_P:
    Optional loadout without drop tanks installed. Now compatible with the CCV Canards mesh.


THIS MOD IS ONLY COMPATIBLE WITH MY OTHER RELEASED ADDON MODS. YOU NEED TO WAIT FOR SINCERITY TO UPDATE HIS COMPATIBILITY BETWEEN ADDON PLANES MOD FOR THIS MOD TO BE COMPATIBLE WITH THE OTHER ADDON MODS.

THE REPLACER / SWAP MODULE IS INCOMPATIBLE WITH OTHER MODS THAT CHANGES THE PLANE'S PPDT. ONLY CHOOSE EITHER ONE OF THE SWAPS OR THE ADDON. THE SWAPS AND ADDON FILES ARE NOT COMPATIBLE WITH EACH OTHER!!

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A/N: Big thank you to etoshizuku for commissioning and providing the plane model.
Also big thanks to etoshizuku, kosnag, and Megalith for all the help with the animation rigging, skin references, troubleshooting, and mod swapping essentials.
Also thanks to Lemmy for the English and French localization.

Bug reporting can be done in the Nexus' Mod page Bug reporting tab or at Moddb's comment thread.

Be aware that reporting any bugs must be in detail and you must provide image proof and the error logs (Just press Ctrl + V after a Fatal Error) of the bug.

DO NOT BE VAGUE.

Author is also accepting model, kitbash and skin commissions. Please DM for further details.
Author also has a ko-fi page here - https://ko-fi.com/urvopteryx

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INSTALLATION:
1. Go to your Ace Combat 7 installation folder.
( [Your Steam Install Directory]/Steam/steamapps/common/ACE COMBAT 7/Game )

2. Make a "~mods" folder in  .../Game/Content/Paks/

3. Extract ALL of the mod's BASE and Skin .pak files from this zip into the ~mods folder.

4. Run the game

5. If the mod doesn't work in-game, just add an extra "~" in front of the .pak file.