About this mod
Oh brother... Ferris again? For Lanzerince's F-14B mod - another variant of Ferris camouflage with lower-visibility color palette. Comes in blank version, Trigger campaign markings, and VF-124 "Gunfighters" Gunslinger 423 marking variants for skin slots 1-8.
- Requirements
- Permissions and credits
- Changelogs
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Once you start you just can't stop. Here is yet another Ferris-camouflaged F-14, this time painted in a low-visibility gray palette for the F-14B. Other than VF-1 and VF-2, Ferris camo was also briefly tested with other squadrons, including VX-4, the PMTC, and VF-124.
Note that the trials to evaluate the Ferris camouflage pattern were over by the time the F-14B / F-14A+ was first pressed into service. While it's EXTREMELY unlikely that any F-14B wore Ferris camo, I just did this to add more variety, I guess.
Unlike VF-1 and VF-2, the other squadrons' Ferris camouflage appears to have been done up in a different palette, FS35237/FS36320/FS36375 (which some may recognize was later used for the Tactical Paint Scheme). The splinter application is also a bit of a mix-up, taking the left wing/stabilator from the VF-1 pattern (somewhat) and the underbelly from the VF-2 pattern. This example also applies VF-124's signature tailmarks and wing stripes (seen on their early F-14s) in black.
The markings for this particular variant appear to be a trial done for VF-124 "Gunfighters", the F-14's Pacific Fleet Replacement Squadron. Somewhat deviating from the livery's low-visibility intent, it features the Gunfighters' signature wing stripes and tail flash in contrasting black, complete with the stylized "NJ" tailcode indicating their home station at NAS Miramar / "Fightertown USA".
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BLANK:
- Blank slate. For skin slots 1, 2, and 3.
TRIGGER:
- Custom OMDF markings for Trigger depicting his time in Mage, Spare, and Strider squadron throughout the Lighthouse War. For skin slots 4, 5, and 6.
GUNSLINGER 423:
- Replica of a USN F-14A Tomcat with VF-124 "Gunfighters", callsign "Gunslinger 423". For skin slots 7 and 8.
As with my previous skins, textures use BC7 compression with mipmaps disabled to improve in-game quality. Let me know what you think and if you encounter any bugs.
Place the files you want to use in the AC7 game directory as follows:
ACE COMBAT 7\Game\Content\Paks\~mods\[PLACE HERE!]
If no ~mods folder is present then you can create one there.