Recreation of the Osean F-22A Raptor as seen in Ace Combat 5. Comes in Blaze, Edge, Chopper, and Archer versions for skin slot 9 (Gryphus).
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Credits and distribution permission
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File credits
Credit to Codename Vanilla for the F-22A template, and laverniusregalis for their Langley Raptor template.
Credit to achako on Pixiv for the emblems used.
Credit to ultrabooster for their F-22A AC5-style camo pattern mask.
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Changelogs
Version 1.2.1
Re-upload. Nexus hates my guts, I guess.
Version 1.2
Slight MREC changes - more shine, mainly.
Version 1.1
Removed light grey outline on bottom of wings and stabilizers, as well as surrounding the canopy, to match AC5 more closely.
Version 1.0.1
I guess Nexus doesn't like Raptors... re-upload of v 1.0 which was yet again flagged.
For the protagonists' favorite F-22A Raptor, this skin depicts the OADF Raptor as seen in Ace Combat 5. Markings depict the birds flown by all four members of Sand Island AFB's famous Wardog Squadron during the Circum-Pacific War. The AC5 F/A-22A Osean texture file was used to match details/colors. No, it's not just the default AC7 skin with new markings. I also added pilot identification by the canopy and more USAF-inspired aircraft numbers on the tailplanes as a matter of personal taste.
Depicts a Raptor flown by Blaze, the legendary flight leader of the OADF's 108th TFS "Wardog" who racked up a phenomenal combat record during the Circum-Pacific War.
EDGE / 007:
Depicts a Raptor flown by Kei "Edge" Nagase, the fiercely loyal second pilot of the OADF's 108th TFS "Wardog" who swore to guard her flight leader until the bitter end.
CHOPPER / 008:
Depicts a Raptor flown by Alvin "Chopper" Davenport, the smart-mouthed third pilot of the OADF's 108th TFS "Wardog" whose bite matched his relentless bark during combat operations.
ARCHER / 024:
Depicts a Raptor flown by Hans "Archer" Grimm, the idealistic fourth pilot of the OADF's 108th TFS "Wardog" who quickly proved his resolve in a daring scramble using a spare plane.
As with my previous skins, textures use BC7 compression with mipmaps disabled to improve in-game quality. Let me know what you think and if you encounter any bugs.