About this mod
This mod changes a large number of SPW loadouts for a number of planes, based on accrued feedback and a focus on both fun and making certain aircraft more enjoyable to use.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
- Rebuilt most of the files from the ground up
- Changed the way static meshes are handled, so that things aren't mad fucky when vismods are involved
- Updated the data table file; shouldn't break the Top Gun DLC anymore
- REMOVED LOADOUT SWAPS:
F-104
F-15E
F-16XL
Rafale M
Su-57 (Made redundant by the new TG Su-57)
MiG-35D
Shinden
- REWORKED LOADOUT SWAPS:
F/A-18F: Removed SODs, returned LASMs
A-10C: Replaced RKTs with GRKTs (testing out GRKTs; highly recommend the mod that reworks them)
YF-23: 4AAMs are replaced with 4AGMs, UGBs with XSDBs (attempt to give the yf-23 an "advanced multirole" niche over the f-22)
Su-30M2: Entire loadout changed: HCAA, LACM, TLS (essentially the "underutilized russian SPWs" plane)
Su-47: UGB replaced with SFFS, QAAM with HPAA (a late-game russian HPAA boat)
F-4E: Now carries SAAMs instead of SASMs
>> WEAPON ADJUSTMENTS <<
LAAM
- Quadlock, does not stack locks
- Maximum load size increased from 2 to 4
- Increased reload time and slightly dampened close range homing
TLS
- Increased damage tickrate by a solid chunk
> Damage stays the same; three hits to kill a plane, the hit interval's just shorter now
- Increased hit radius by a marginal amount
SOD (Experimental)
- SOD now has HomingForesightAmount, allowing it to roughly predict moving enemies
> This might cause some funky behaviour, but should increase hit probability in most cases
> The HUD indicator doesn't account for the SOD's new in-flight prediction capability
- SOD has increased maximum speed and homing capability to complement this
- Increased splash radius of SOD bomblets
GPB
- GPB has reduced reload speed (somewhere near XSDB)
- Increased GPB damage (two-shots cruisers and four-shots carriers)
UGB & FAEB
- Increased maximum load size for UGBs from 2 bombs to 4 bombs
- Increased FAEB maximum load size from 1 bomb to 2 bombs
Aces' Choice V2.0 is a sizeable revamp of aircraft loadouts and weapon behaviour/stats with a primary focus on increasing the viability of certain aircraft and SPWs while adjusting some more questionable decisions in the base game. It also includes an optional data table file to change ammo counts and hangar text to properly accomodate the new loadouts.
The mod is entirely modular (without the data table file) on a pick-and-choose system, allowing the user to freely remove or add loadouts to their personal tastes and liking.
These changes were made as a combination of accrued ideas and feedback gathered on /aceg/ directly, from general community sentiment and from personal choices.
I cannot guarantee the compatibility of this mod with other weapon swap mods and mods. Without the data table file that is included, the hangar screen will display incorrect names for the SPWs and all swapped SPWs will have unusual ammo counts. As such, I highly recommend you use Aces' Choice as a full package with mods you have verified yourself that function with minimal compatibility issues.
