You should definitely use this in offline lobbies. Who knows what will happen if you go online.
This is just a demonstration that mods are possible in Absolver and do not plan to update or make further modifications for it.
My primary goal is to encourage other modders to hop onto the scene with their own creations.
install:
place .pak and .sig into Absolver\Content\Paks
guide:
download quickbms as found here, download the unreal tournament 4.bms, extract the pak files with the correct key, use asset editor to make changes and pak the files according to the folder structure you extracted using unreal engine 4.18.
- Characters move a lot faster inside and outside of combat
- The delay of chaining attacks, parrying, absorbing, dodging, etc has been reduced
- NPCs should be more efficient in combat overall
- Player HP increased by 50%
This is just a demonstration that mods are possible in Absolver and do not plan to update or make further modifications for it.
My primary goal is to encourage other modders to hop onto the scene with their own creations.
install:
place .pak and .sig into Absolver\Content\Paks
guide:
download quickbms as found here, download the unreal tournament 4.bms, extract the pak files with the correct key, use asset editor to make changes and pak the files according to the folder structure you extracted using unreal engine 4.18.