Mods
- Refine results Found 41 results. 3711 have been filtered out. Currently filtering by: tags. (Clear filters)
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Adds a 6x13(78 slot) slot backpack UI, upgraded from the 5x9(45 slot) Original vanilla backpack.
- 17KB
- 2.2k
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Adds a 6x13(78 slot) slot backpack UI, upgraded from the 5x9(45 slot) Original vanilla backpack.
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HDHQ Overhaul - Textures - Lighting - Environment - Vehicles
A Visual Overhaul. 4K/2K Terrain Textures. New grass/water Textures. Lighting Overhaul. Environment Overhaul. New Vehicles. Gun skins.*** EAC OFF ***
- 158.0MB
- 2.0k
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HDHQ Overhaul - Textures - Lighting - Environment - Vehicles
A Visual Overhaul. 4K/2K Terrain Textures. New grass/water Textures. Lighting Overhaul. Environment Overhaul. New Vehicles. Gun skins.*** EAC OFF ***
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Unnecessary but Beautiful. A collection of carefully created new items for the game. None of them are necessary, but, oh yes, they are beautiful.And remember, "don't let the zombie apocalypse keep you from having nice things"
- 501KB
- 523
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Unnecessary but Beautiful. A collection of carefully created new items for the game. None of them are necessary, but, oh yes, they are beautiful.And remember, "don't let the zombie apocalypse keep you from having nice things"
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Farming Hoe to level terrains and to close gaps between terrain and solid cube blocks. EAC must be disabled.
- 49KB
- 316
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Farming Hoe to level terrains and to close gaps between terrain and solid cube blocks. EAC must be disabled.
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ENG-GER New Life Experience LITE A21
This is only a LITE Version of the old NLE Mod. Cointains some Materials, Item Mods, Items, Buffs an Progressions.
- 12.5MB
- 209
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ENG-GER New Life Experience LITE A21
This is only a LITE Version of the old NLE Mod. Cointains some Materials, Item Mods, Items, Buffs an Progressions.
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A new POI (Skyscraper) for 7 Days to Die alpha 18.4 game. Spent more than 500 hours to build this base (skyscraper) for myself and for other players to enjoy. 35 floors, max height. It may take several hours to loot and explore every single room thought. Perfect for hiding from zombie hordes.
- 176.7MB
- 185
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A new POI (Skyscraper) for 7 Days to Die alpha 18.4 game. Spent more than 500 hours to build this base (skyscraper) for myself and for other players to enjoy. 35 floors, max height. It may take several hours to loot and explore every single room thought. Perfect for hiding from zombie hordes.
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Collective Chaos (Gameplay and UI Overhaul) (A21.2)
Collective Chaos is a suite of gameplay and ui mods. Featuring an all new UI packaged together with some off the communities best mods. Including pois, vehicles, weapons, recipes, expanded skills, etc. Full details are available within the description!
- 8.9MB
- 147
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Collective Chaos (Gameplay and UI Overhaul) (A21.2)
Collective Chaos is a suite of gameplay and ui mods. Featuring an all new UI packaged together with some off the communities best mods. Including pois, vehicles, weapons, recipes, expanded skills, etc. Full details are available within the description!
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Add small random variations for decoration and blocks (e.g. trees) to let to world feel less repetitive and better visual fidelity. Needs EAC off.
- 31KB
- 132
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Add small random variations for decoration and blocks (e.g. trees) to let to world feel less repetitive and better visual fidelity. Needs EAC off.
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Live Free Or Die adds many new food, drink, and farming items to 7DTD. LFOD is also the original Mod to introduce Machines to 7DTD. Think Minecraft meets the Zombie Apocalypse.
- 145.7MB
- 128
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Live Free Or Die adds many new food, drink, and farming items to 7DTD. LFOD is also the original Mod to introduce Machines to 7DTD. Think Minecraft meets the Zombie Apocalypse.
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A20.3 - HILLTOP - THE WALKING DEAD
This prefab was inspired by the small colony of HILLTOP, from The Walking Dead series.
- 283KB
- 126
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A20.3 - HILLTOP - THE WALKING DEAD
This prefab was inspired by the small colony of HILLTOP, from The Walking Dead series.
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Replace existing swaying grass shader with one that supports proper realtime light shading. Needs EAC off!
- 278KB
- 122
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Replace existing swaying grass shader with one that supports proper realtime light shading. Needs EAC off!
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Stone and Tree Bonusdrop on destroy
Updated to A16.4 B8. (added versions for Valmod, Ravenhearst and WotW)Changes to the blocks.xml that gives the player 50% bonus from stone resources in form of small rocks and also 50% bonus from all trees in form of wood, once the block gets destroyed.
- 50KB
- 121
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Stone and Tree Bonusdrop on destroy
Updated to A16.4 B8. (added versions for Valmod, Ravenhearst and WotW)Changes to the blocks.xml that gives the player 50% bonus from stone resources in form of small rocks and also 50% bonus from all trees in form of wood, once the block gets destroyed.
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PREFAB OF A SHOPPING CENTER.
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A20.3 - RWGMIXER.XML - MORE CITY IN THE GENERATOR - RWG
More cities being generated in the game's generator, and larger cities too, have a configuration that pushes mountains to the edges, making the center of the map cleaner. To put it, just replace the rgwmixer.xml in the 7 days to die/data/config folder
- 1KB
- 106
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A20.3 - RWGMIXER.XML - MORE CITY IN THE GENERATOR - RWG
More cities being generated in the game's generator, and larger cities too, have a configuration that pushes mountains to the edges, making the center of the map cleaner. To put it, just replace the rgwmixer.xml in the 7 days to die/data/config folder
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A20.3 - PRISON - THE WALKING DEAD
A Prefab inspired by the Prison that appears in The Walking Dead.
- 111KB
- 100
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A20.3 - PRISON - THE WALKING DEAD
A Prefab inspired by the Prison that appears in The Walking Dead.
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OCB MicroSplat Terrain Shader (A21)
Replacing vanilla terrain MicroSplat shader with an improved version. Enabling modders to add new ores and biomes. Needs EAC disabled!
- 10.9MB
- 90
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OCB MicroSplat Terrain Shader (A21)
Replacing vanilla terrain MicroSplat shader with an improved version. Enabling modders to add new ores and biomes. Needs EAC disabled!
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A20.3 - WOODBURY - THE WALKING DEAD
PREFAB INSPIRED BY WOODBURY, THE GOVERNOR'S CITY IN THE WALKING DEAD.
- 398KB
- 90
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A20.3 - WOODBURY - THE WALKING DEAD
PREFAB INSPIRED BY WOODBURY, THE GOVERNOR'S CITY IN THE WALKING DEAD.
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More FPS by reducing the number of objects in the world generation.Added compatibility with UNDEAD LEGACY mod.Added compatibility with SORCERY mod.
- 2KB
- 89
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More FPS by reducing the number of objects in the world generation.Added compatibility with UNDEAD LEGACY mod.Added compatibility with SORCERY mod.
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Simple modlet that allows you to respawn stumps with honey and increases the amount of collecting this very honey from 1 to 3.The time of the appearance of stumps after destruction every 6 hours in real time.
- 1KB
- 87
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Simple modlet that allows you to respawn stumps with honey and increases the amount of collecting this very honey from 1 to 3.The time of the appearance of stumps after destruction every 6 hours in real time.
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A20.3 - CDC - THE WALKING DEAD
Building inspired by THE WALKING DEAD, from our famous CDC (Centers for Disease Control and Prevention)
- 217KB
- 79
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A20.3 - CDC - THE WALKING DEAD
Building inspired by THE WALKING DEAD, from our famous CDC (Centers for Disease Control and Prevention)