!! IMPORTANT: This mod was made for Alpha 18.4! It does not work in Alpha 19 and beyond! !!
This mod completely removes all the RNG stats (weapons, tools and armor). Instead they are now scaling with the quality of the gear.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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!! IMPORTANT: This mod was made for Alpha 18.4! It does not work in Alpha 19 and beyond! !!
The game handles stats (like entity damage) in a way where it has a certain baseline and then adds or subtracts a random factor (for example going from -15 to +15) to it. In this mod I changed it so that quality 1 will always use the lowest factor (so in the above example a quality 1 weapon has -15 to entity damage) while quality 6 uses the highest factor. This results in weapon damage scaling heavily with the quality of the weapon. A quality 1 weapon can not be better than a quality 6 weapon anymore. And all stats of the same quality are the same. The mod affects weapons, tools, armors and clothes. Since clothes have no quality level, the thermal resistances were simply maxed out. So basically: If you dislike the RNG stats like me, get this mod :)
If you happen to notice any mistakes, please let me know.