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File credits
Updated for 7 Days to Die Alpha 19 by Keylistia.
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Changelogs
Version 1.3
Increased zombie kill requirements.
Version 1.2
Fixed Javelin Mastery books.
Fixed Robotics Mastery quest giver.
Fixed issue where Javelin Mastery perk could still be bought with skill points.
Version 1.1
Updated for A19 by Keylistia.
Combat perks now require base skills to be leveled up like the vanilla game.
All quest giver items are now crafted using 1 paper.
A lot of redundant code has been removed.
Version 1.0
Release of mod.
Donations
No donations accepted
Instead of spending your valuable skill points to level up your combat perks you can now do kill quests. These quests involve actually using the weapons affected by the combat perks. As an example, to level up Pummel Pete you kill zombies with a club or bat. Versions available for both A18 and A19. Install by putting the contents of the zip file in your mods folder.
A consumable book that levels up the perk is awarded after each stage of the kill quest, zombie kills per stage: 15, 20, 30, 45, 65
Perks with corresponding kill quests: Dead Eye, Demolitions Expert, Javelin Expert, Boomstick, Pummel Pete, Skull Crusher, The Brawler, Machine Gunner, Archery, Gunslinger, Deep Cuts, Electrocutioner, Robotics Inventor
The kill quest givers are crafted using a piece of paper, just search 'Mastery' in the crafting tab.