About this mod
Replaces the standard 24-hour clock in 7 Days to Die with a clean, immersive 12-hour format—making time easier to read during intense moments, especially for newer players or RP-focused servers. Client and Server Required.
- Requirements
- Permissions and credits
- Changelogs
(TMO) 12 Hour Clock replaces the standard 24-hour clock in 7 Days to Die with a clean, immersive 12-hour format—making time easier to read during intense moments, especially for newer players or RP-focused servers.
How It Works
This mod updates the in-game HUD and internal clock format to display standard 12-hour time (with AM/PM).
Requires TMO-Core on Client and Server to function.
Does It Work on Client or Server?
✅ Requires both Client and Server installation. EAC OFF
✅ Works with vanilla UI scaling and most custom HUD mods!
✅ Designed to drop in and work out-of-the-box with no additional config
Extra Notes
🔸 Lightweight and performance-friendly
🔸 This is Purely Cosmetic. It does not change the in game commands for time. I felt doing that would confuse people.
🔸 If you have players not wanting to change their time format, they just would skip downloading this. And it will show for those in game who use it if installed on Client
and Server.
🔸Tested with these 2 UI Mods and it Functioned Properly: (Im sure it works fine with others)
AGF HUD
Jakemeister Enhanced HUD
REQUIRES TMO CORE TO FUNCTION
Need Support?
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