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Emu46

Uploaded by

Emu46

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About this mod

A shader created with Amplify Shader Editor inside Unity to be used by Mod Authors for their zombies or any entity in their own mod packs.

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A shader for you to use for your own zombie mod packs or any other creature entity.

Features:

Fade effect when spawning in.
Fade effect when the distance to the entity increases past the view range.
Electrocution effect similar to TFP's vanilla zombie's when stunned with the stun baton.
Irradiated emission toggle.
Customizable parameters.
Included custom made electricity textures.


Important note:

You must leave the ELECTRIC_SHOCK check box ticked On/Enabled in order for it to work in the game.  You can temporarily disable it to view the textures in the Unity Scene view.

You must use a harmony patch to bypass the vanilla code of only enabling the shock fx on a single material such as with ShockShaderPatch


Join the biggest and bestest modding community Guppy's Unofficial 7DtD Modding Server - Link: https://discord.gg/DN33qqM7am

Please let me know if you have any questions, issues, or feedback in Discord:
@emu46
#emu_asset_ripping_cave


Thank you,

Emu46