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MannyManMods

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Mannymanstein

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About this mod

For the axe enjoyer who wants to chop more than just trees. This mod makes axes a viable melee weapon choice by adjusting their stats and introducing new perks and books related to axe combat.

Permissions and credits
Mirrors
Changelogs
New Perk: "Get An Axe":

  • Added to the Fortitude skill tree.
  • each level Increases axe damage, block damage, stamina efficiency, and other bonuses to improve axe combat.
  • Replaces the Miner69er perk for axes, ensuring that the axe-specific bonuses are separate from other harvesting tools (e.g., pickaxes, shovels).
  • increases the chance to find tool parts and tool digest magazines, but these benefits do not stack with the Miner69er perk.

Perk Book - "Chop Chop" volumes 1-7

  • A series of seven volumes that can be found through loot or traders.
  • Each book provides different passive or conditional effects to enhance the player's axe combat abilities.
  • After reading all seven volumes, the player unlocks a final 8th bonus perk.

A few notes

  • Combat Stone Axe: This weapon is unlocked at level 1 and serves as a viable early-game option.
  • base stats of all axe types (stone, iron, steel) changed to be inline with equivalent vanilla melee weapons
  • Fire axe and steel axe have a low base dismember chance, which can be increased with the new perks. leveling the perk will also increase chances to cause knockdown and slow.

  • Balanced Combat: The goal of the mod is to make axes useful in combat, without making them overpowered compared to other melee weapons.


  • compatible with V 1.0
  • multiplayer: The mod needs to be installed on server and clients as there is custom icons included
  • please see screenshots for further details

  • installation: copy the "GetAnAxe - MMMods" folder to your mods folder in 7dtd steam install