wandering hordes every 12-24 hours, no blood moon, no traders nor challenges
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Author notes
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File credits
SCore Mod bu sphereii Enhanced wandering hordes by Mythix Wandering Horde Frequency by KhaineGB
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Changelogs
Version 1.1
1) You were able to add the silencer to the minigun , you shouldn't be able to do that "Duh"
2) Added Scrap Magazines notes to the loot tables
3) Made.44 ammo show up earlier "so you can use the ammo in the pipe magnum"
4) Added Tier 1, 2 and Tier 3 guns to loot tables
5) Fixed the Crazy gamestage increase in the other biomes
6) Zombies no longer leave a corpse after their death
7) Reworked zombies loot bags ,A lower chance to get books/Scrap Magazines and better chance to get weapons
8) Rebalanced the loot drop chance from zombies
9) Removed better barter perk and daring adventurer perk.
10)Replaced all magazines with Scrap Magazines notes so you can decied what magazines you want to craft
11)All the custom guns got buffed
12)Added beaker recipe ,You need the anvil to craft it
13) Added Food and Water Bars to the left bottom of the screen .
Version 1.02
1) Fixed 40 AP shells and regular shells being not craft-able
2) Fixed melee copper weapons being repaired with scrap iron
3) Nerfed the amount of coins you get from treasure maps
4) Added a recipe for crafting dew collector mods
5) Added a recipe to convert silver, gold and diamond to coins
6) Made the wandering horde show up every 6-12 hours , and it spawns 30-40 zombies instead
7)Added Launchers magazine recipe
Version 1.01
1) Increased the chance to find cooking pot and cooking Grill in Cupboards and Sinks
2) Added dew collector tools to more loot tables
3) Pipe Magnum no longer needs a workbench to be crafted
4) fixed the backpack slots issue
5) Zombies havehigher loot drop chance. , loot drop last longer
6) Reworked airdrop loot
7) Nerfed the wandering horde , it was way to big , before it was 70-100 zombies , now it's 45-60 zombies
8) fixed miner localization issues
9) added a way to convert old cash to casino coins
10) You can use your coins to craft flares airdrops
Version 1
In the fog, fear walks beside you, and death is just a breath away
1)The fog covers all the biomes all the time.
2)Screamer Zombie Spawns in the wandering hordes.
3)when you damage the screamer, You have 5 seconds to kill the screamer before she calls the Zombies.
4)There's a big wandering horde spawns every 12-24 hours
5) The fog and wandering hordes start day 2
6)No blood moon hordes
7)Zombies receive 25% extra damage from headshot
8)Higher stacks sizes for ammo, drugs and medical items, resources, and guns parts and throwables
9)Traders and Challenges have been removed
10)Traders pois are open and destructible and their pois are infested with zombies now
11)higher entity spawn rate in biomes
12)You can scrap magazine and every 3 scrapped magazines you can make a different magazine with it
13)96 Backpack Size
14)Copper tools and melee weapons added
15)Copper Ore Added, can be found around the biomes.
16)21 ranged guns added to play with
17)Added Back A19 farming
18)You can craft guns and tools parts in the workbench
19)Supply Drops added
20) Airdrops are protected, that's mean zombies spawn around it
21)New Magazine Added,Launchers Magazine for crafting grenade launchers
22) All tools and weapons has 1-6 mod slots for level 1-6
A different style to play No horde night or traders you need to survive on your own be aware of the wandering hordes!