About this mod
(Game Version 1.0. Experimental) Removes introductory challenges, gives the player 10k EXP, some equipment, and resources. Visiting the trader will award an option of a bundle with your choice of starting weapons with a few magazines.
- Permissions and credits
- Changelogs
- Donations
- Removes all tutorial challenges (the first 3 rows)
- Grants 4 skill points and 10k EXP (7k from first 30 challenges + 3k as a crude estimate of how much you'd get in the process).Gives you a set of starting equipment and resources. (See next section for details.)
- Makes the initial trader White River Citizen quest grant a choice from 5 different bundles of starting weapons with some skill magazines and ammunition based on the 5 main attributes (Perception, Strength, Fortitude, Agility, and Intellect).
- Allows a visit to the a trader, in other biomes for greater compatibility with different maps.
Starting Items:
Inventory:
- Stone Axe (Tier 3)
- Stone Shovel (Tier 3)
- Torch
- Primitive Helmet
- Primitive Outfit
- Primitive Gloves
- Primitive Boots
- Campfire
- Bedroll
- Dew Collector
- Land Claim Block
- Boiled Water (6)
- Charred Meat (6)
- Chili (3)
- Boiled Eggs (3)
- Honey (3)
- First Aid Bandages (2)
- Quick Start Resources Bundle (1)
- Casino Coins (120)
Quick Start Resources Bundle:
- Fibers (160),
- Paper (80),
- Wood (200),
- Rocks (240),
- Scrap Iron (60),
- Metal Pipe (15),
- Bones (15),
- Animal Fat (5)
You can choose one of these five bundles from the initial trader visit quest:
1. Perception Starter Pack:
- Pipe Rifle (Tier 1)
- 7.62mm Ammo (40)
- Molotov Cocktails (3)
- Pipe Bombs (3)
- Candy Tin Mines (3)
- Stone Spear (Tier 3)
- Rifles Skill Magazine (3)
- Explosives Skill Magazine (3)
- Spears Skill Magazine (3)
- Salvage Tools Skill Magazine (3)
- Recog Drug (2)
- Atom Junkies Candy
- Eye Kandy
- Hackers Candy
2. Strength Starter Pack:
- Pipe Shotgun (Tier 1)
- Shotgun Shells (30)
- Wooden Club (Tier 4)
- Stone Sledgehammer (Tier 3)
- Shotguns Skill Magazine (3)
- Clubs Skill Magazine (3)
- Sledgehammers Skill Magazine (3)
- Food Skill Magazine (3)
- Armor Skill Magazine (3)
- Harvesting Tools Skill Magazine (3)
- Steroids Drug (2)
- Skull Crushers Candy
- Rock Busters Candy
3. Fortitude Starter Pack:
- Pipe Machine Gun (Tier 1)
- 7.62mm Ammo (75)
- Leather Knuckles (Tier 4),
- Knuckles Skill Magazine (3)
- Machine Guns Skill Magazine (3)
- Seeds Skill Magazine (3)
- Herbal Antibiotics Drug (1)
- Vitamins Drug (2),
- Fort Bites Drug (2),
- Painkillers Candy (1),
- Health Bars Candy (2)
4. Agility Starter Pack:
- Primitive Bow (Tier 3),
- Stone Arrows (50),
- Pipe Pistol (Tier 2),
- 9mm Pistol Ammo (42)
- Bone Knife (Tier 3)
- Bows Skill Magazine (3)
- Handguns Skill Magazine (3)
- Blades Skill Magazine (3)
- Armor Skill Magazine (3)
- Mega Crush Drink (2)
- Oh Shitz Drops Candy
- Covert Cats Candy
5. Intelligence Starter Pack:
- Pipe Baton (Tier 1)
- Pipe Pistol (Tier 1)
- 9mm Pistol Ammo (42)
- Robotics Skill Magazine (3)
- Traps Skill Magazine (3)
- Repair Tools Skill Magazine (3)
- Medical Skill Magazine (3)
- Workstation Skill Magazine (3)
- Vehicles Skill Magazine (3)
- Repair Kits (2)
- Lock Picks (10)
- Jail Breakers Candy
- Nerd Tats Candy
- Sugar Butts Candy