I have suggestion can you add addon witch you can have 2 rows of attributes or it can be scrollable like rest? I like to play very have moded, and i have all perk/skill mods that exist, so i need more than you default number of columns. I tried to add it my self, but after new version with scrollable skill i do not know how to do it.
2025-07-31T15:49:27 26.634 WRN XML patch for "XUi_Common/controls.xml" from mod "CATUI" did not apply: <setattribute xpath="/controls/textfield[@crispness='Never']" name="crispness">OnDesktop</setattribute> (line 3 at pos 3)
I've just come across this UI and I love it so much! I think it would be a nice addition to see the damage of the item you are holding in real time (taking perks and attachments into account), could be slapped right next to the item durability at the bottom right.
Yes, this feature is mainly designed with some weapon durability mods like "Ravenhearst" in mind. It displays durability values in a more intuitive numerical form to help players have a better gaming experience. 😎
Soga, but it seems displaying weapon damage on the HUD isn't very meaningful. After all, it's not a value that changes frequently, and you can see it just by opening the inventory. 😶
The damage displayed when you look at an item in the inventory isn't effected by the skills. if you get what I mean. so someone with maxed out baton skill will display the same level of damage as someone with no levels in said skill. I just like numbers :D The 'Tism, y'know?
1. The secondary skills are unclickable as they have no physical entity, which slightly conflicts with the current display form. I'll add them back once a better display form is available in the future. 2. As for temperature, it's a feature with little use in the current version, so it has been temporarily removed.
Hello, amazing ui Cats for the win! can I ask if its possible to make a patch for this mod to work with cat ui ? https://www.nexusmods.com/7daystodie/mods/4158
Hello, Will be posting a modlet for this mod to change few values (toolbelt value and adding more crafting slots). credits will be given my edits wont work without this mod. If you are against me posting it please contact me on Guppys 7DTD unofficial modding discord.
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<skill name="skillPerceptionCombat" parent="attPerception" name_key="skillCombatPerksName" desc_key="skillCombatPerksDesc" icon="ui_game_symbol_marksmanship"><effect_group/></skill>
<skill name="skillPerceptionGeneral" parent="attPerception" name_key="skillPerceptionGeneralName" icon="ui_game_symbol_stealth"><effect_group/></skill>
<skill name="skillPerceptionScavenging" parent="attPerception" name_key="skillPerceptionScavengingName" desc_key="skillPerceptionScavengingDesc" icon="ui_game_symbol_hand"><effect_group/></skill>
<skill name="skillStrengthCombat" parent="attStrength" name_key="skillCombatPerksName" desc_key="skillCombatPerksDesc" icon="ui_game_symbol_marksmanship"><effect_group/></skill>
<skill name="skillStrengthGeneral" parent="attStrength" name_key="skillStrengthGeneralName" desc_key="skillStrengthGeneralDesc" icon="ui_game_symbol_muscle"><effect_group/></skill>
<skill name="skillStrengthConstruction" parent="attStrength" name_key="skillStrengthConstructionName" desc_key="skillStrengthConstructionDesc" icon="ui_game_symbol_resource"><effect_group/></skill>
<skill name="skillFortitudeCombat" parent="attFortitude" name_key="skillCombatPerksName" desc_key="skillCombatPerksDesc" icon="ui_game_symbol_marksmanship"><effect_group/></skill>
<skill name="skillFortitudeSurvival" parent="attFortitude" name_key="skillFortitudeSurvivalName" desc_key="skillFortitudeSurvivalDesc" icon="ui_game_symbol_survival"><effect_group/></skill>
<skill name="skillFortitudeRecovery" parent="attFortitude" name_key="skillFortitudeRecoveryName" desc_key="skillFortitudeRecoveryDesc" icon="ui_game_symbol_water"><effect_group/></skill>
<skill name="skillAgilityCombat" parent="attAgility" name_key="skillCombatPerksName" desc_key="skillCombatPerksDesc" icon="ui_game_symbol_marksmanship"><effect_group/></skill>
<skill name="skillAgilityAthletics" parent="attAgility" name_key="skillAgilityAthleticsName" desc_key="skillAgilityAthleticsDesc" icon="ui_game_symbol_run"><effect_group/></skill>
<skill name="skillAgilityStealth" parent="attAgility" name_key="skillAgilityStealthName" desc_key="skillAgilityStealthDesc" icon="ui_game_symbol_stealth2"><effect_group/></skill>
<skill name="skillIntellectCombat" parent="attIntellect" name_key="skillCombatPerksName" desc_key="skillCombatPerksDesc" icon="ui_game_symbol_marksmanship"><effect_group/></skill>
<skill name="skillIntellectInfluence" parent="attIntellect" name_key="skillIntellectInfluenceName" desc_key="skillIntellectInfluenceDesc" icon="ui_game_symbol_influence"><effect_group/></skill>
<skill name="skillIntellectCraftsmanship" parent="attIntellect" name_key="skillIntellectCraftsmanshipName" desc_key="skillIntellectCraftsmanshipDesc" icon="ui_game_symbol_misc_crafting"><effect_group/></skill>
Also there is no temp indicator, maybe it is possible to have?
2. As for temperature, it's a feature with little use in the current version, so it has been temporarily removed.
https://www.nexusmods.com/7daystodie/mods/4158