Looting zombies has been enabled. I have followed the loot tables for A16.4 fairly accurately (for example, a nurse will drop medical items) with some differences where I thought a boost was required. Radiated zombies have a special loot table where I have put all tiered items. I tested every single zombie, however if there is a problem anywhere please drop me a line.
Recommend my mod "Harvest-able zombies (A18)" for the full experience.
https://www.nexusmods.com/7daystodie/mods/510
Please note: I have disabled the usual yellow bag loot drop. If anyone would like that re-enabled please let me know, and I can post another version of this mod.
Simply extract the zip file into the 7_days_to_die/mods folder.
Changelog: added V1.2 with different loot-tables (otherwise the same as 1.0) for those people that are experiencing loot-table conflicts with other mods.
Changelog: added V1.2.1 for those people that want lootable zombies and also want the yellow bag loot drops left in.
Recommend my mod "Harvest-able zombies (A18)" for the full experience.
https://www.nexusmods.com/7daystodie/mods/510
Please note: I have disabled the usual yellow bag loot drop. If anyone would like that re-enabled please let me know, and I can post another version of this mod.
Simply extract the zip file into the 7_days_to_die/mods folder.
Changelog: added V1.2 with different loot-tables (otherwise the same as 1.0) for those people that are experiencing loot-table conflicts with other mods.
Changelog: added V1.2.1 for those people that want lootable zombies and also want the yellow bag loot drops left in.