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unvAnnihilator

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unvAnnihilator

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About this mod

Reverts traders to no longer be biome specific.
Removes FOREST biome filter on starter find trader quest (single biome map/rwg broken trader spawn workaround)

WARNING:
This does NOT change the trader challenge order, as such the first trader challenge will still be to meet Rekt.
RWG sometimes doesn't place traders in biom

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Changelogs
WARNING:
  • This does NOT change the trader challenge order, as such you will have to still find Trader Rekt for the first challenge, etc.
  • Sometimes seems to not spawn a trader in each biome type.
  • Modifies starter Goto Trader quest to pickest closest trader ignoring biome type. This means you could have it direct you to the wasteland! If you wish to remove this feature from the mod remove the lines at the start of the 'quests.xml' in the mod until the comment for '<!-- Remove location tags from '_nexttrader' quests -->'.


Mod Features:
  • Removes the forest biome filter on the starter find trader quest to support single biome maps or when RWG fails to put a trader in the forest.
  • Removes the biome tag from traders to allow them to show up in any biome.
  • Allows all traders to be able to give tier upgrade quest and makes the destination the closest trader.


Source code available on GitHub: https://github.com/unv-annihilator/7D2D_Mods/

Report any bugs/issues here or on GitHub


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