7 Days To Die

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FlufferNutterSandwich

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FlufferNutterSandwich

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About this mod

Tier 2 Fetch, and Clear in an unusual wilderness POI.

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FNS Flooded Sepulcher (A21)

Tier 2

Quest type(s):
Fetch, Clear 


Flavor text from Trader Bob:
"Remember when I said to check back in for work next time you're in?  Well, today is your lucky day, friend.  This one comes from the Duke, so you know it's a high priority.  Some time before the world moved on, archaeologists unearthed this strange tomb in the wilderness.   Apparently the corpse of the dead holy man buried there had healing powers.  The Duke wants you to bring his men this mummy.  The mummy was some kind of high priest for an Ancient Mesopotamian cult.  How did it get all the way over here?   Heck, I don't know, I'm just a simple Nazarene country boy.   But now that I think about it, this job sounds like one of those Idaho James movies, like The Quest for the Shroud of Turin."

Path throughout the POI: activate quest marker exclamation point, climb the dais, walk down the catwalk steps, fall into the water, swim towards the light, follow the cave path lights.  The paths corkscrews around back to the middle, climbing out of the sepulcher, onto the roof.  DON'T LET THE ZOMBIES CUT THE ROPE, OR YOU MIGHT HAVE DIFFICULTY ESCAPING THE PIT.  



Difficulty:
Above Average tier 2.    

Author's Note: Crafting POI with a large water feature is painful.  That's probably why you don't see TFP do much of it.  There are some stability issues, but I think it adds flavor... just don't hang out on the roof for any longer than you have to.  I liked the idea of the temple collapsing as the hero flees the undead menace.  

During Random World Generation (RWG), I spawned multiple instances of this POI on an 8k map.  I think it feels best in the desert. 
  
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Constructive criticism is welcome: 

I hope you enjoy these POIs as much as I do making them for you.    

These POI are free to use and bundle in other 7d2d mod packs, but please give credit to FlufferNutterSandwich (FNS).

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Installation:
 
1.      To Install the POI(s) and make it able to be spawned during Random World Generation (RWG), you must install the unzipped
files into: YOURDRIVE:\SteamLibrary\steamapps\common\7 DaysTo Die\Data\Prefabs\POIs
 
2.      You must delete already randomly generated worlds from your:
 YOURDRIVE:\Users\YOURNAME\AppData\Roaming\7DaysToDie\GeneratedWorldsfolder. 
Warning! Be mindful not to delete worlds you still wish to play in!  
 
3.      This POI will load in the following regions: wilderness.  You must generate a new random world of sufficient size to allow this POI to spawn.  I'd recommend at least an 8k map size.  If you have never generated a world, it can take 5-30 minutes depending on world size, quality, and your hardware.  Kick it off and go get some chores done.   
 
4.      To uninstall them, just remove the POI files from the aforementioned folder locations. My POI's all begin with "FNS_...