7 Days To Die
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Wzzzh113fhmmt

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Wzzzh113

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About this mod

This mod adds 28 new guns, 3 new melee weapons, 9 new bullets, and a number of items, the weapons are obtained in the same way as the original version

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Machine Gun T0 Type56 AK103 T1 M16 M4 M16灰烬FJX M4灰烬FJX Kastov762 QBZ191 T2 KACChainSAW MG34 AK74N AK105 QBZ191Special T3
M134 MCXVIRTUSSBR AK12

Rifle T0 None T1 VSS T2 AS50 T3 Barret.50

Shotgun T0 None T1 M 870 T2 M1014 T3 AA12

pistol submachine gun T0 X12 T1 1911 T2 Beretta-M9A3 MP5 T3 Desert Eagle-Special Fennec

Club T2 Military

Blade T1 Military Dagger T2 The three-edged needle

weapon acquisition method is conducive to reading and crafting. Reading can create level 6 weapons, but if you choose scavenging Or go to a merchant to buy weapons and you can only get level 4 weapons at most.

Ammo boxes can be crafted in the workbench. Crafting ammo boxes is more cost-effective than crafting bullets directly, and the original bullets can be converted into new bullets in the mod through the workbench.

For a better gaming experience, make sure to install the Zombie Evolution mod, which I crafted Weapon balancing mods, as well as reducing merchant reward mods or removing merchant mods. This mod is suitable for slow paced gameplay, take it one step at a time, don't always think you're going to get a really powerful weapon all at once, because it will be very boring!




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