7 Days To Die
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Adds a recipe for Pain Killers unlocked at issue 18 of the medical crafting magazine collection

Permissions and credits
After reaching level 18 of the medical crafting magazine you will unlock the Painkiller recipe. 

The ingredients for each Painkiller is

[In the Chemstation: Default file for more of a challenged balance]

hops flower x4 
Mushroom x4
Nitrate Powder x4
Cornmeal x4
Vitamin x1

[In the Campfire: Still balanced, but still viable early game
Beaker is required
hops flower x6 
Mushroom x4
Nitrate Powder x8
Cornmeal x4
Vitamin x3

If you'd like to support me and like to read fantasy/dark fantasy, check out my debut novel "Sedivore: Dawn of Ryn"

Check out my other A21 mods here below:

A21 Better Farming: Reduce crop cost for seed recipes based on skill level of Living off the Land
A21 Quick Start: Removes all but the bedroll crafting from the starter quest.
A21 Trader Tier Reward System: Adds skill points to the trader Tier quest completion event. Three different progression speeds available
A21 Quality ModSlot Boost: The number of ModSlots that an item has is now equal to it's quality
A21 Better Balanced ModSlot Boost: Increases modSlots while also maintaining intended balance of tier/Quality
A21 Pack Mule and 91s Backpack: Makes Pack Mule and the pocket mods even more useful and increases backpack to 91 slots
A21 Back Pack 66 Slots :Expands Backpack to 66 slots. [Pack Mule and Armor/clothing pocket mods required to unlock all slots.

More coming soon